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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,849online PAX73,470playing OCC3,705with players WIPED 3H219
MODModded traffic
Callsign

ANK9829=

AnkerRust 2x 4 Man

Online 198.244.225.99:21438 checked 8m ago

2x moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#9,829top 44%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:50 UTC13d ago 2 – running 0
Thu 8 Oct, 00:33 UTC21d ago 2 halved by day 2 7.8 days 1
Mon 5 Oct, 16:27 UTC23d ago 2 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 817/900
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does AnkerRust 2x 4 Man appear in Rust Tracker lists and filters?

On Rust Tracker, AnkerRust 2x 4 Man sits in these lists: 2x Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the tags mean that AnkerRust 2x 4 Man is listed under?

These tags are published by AnkerRust 2x 4 Man for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on AnkerRust 2x 4 Man when wipe day lands?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. By day 2 the crowd dropped below half where it did not hold.

On what schedule does AnkerRust 2x 4 Man wipe?

Irregular wipe times at AnkerRust 2x 4 Man: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 13 days 16 hours since this world was made.

Server Details

How reliable is AnkerRust 2x 4 Man, and is it online now?

Tracking shows AnkerRust 2x 4 Man online as of now. The uptime it reports puts the last restart about 43 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is AnkerRust 2x 4 Man on?

Rust network protocol 2635 and build 168909 on Linux is what AnkerRust 2x 4 Man runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does AnkerRust 2x 4 Man run?

Average server fps over the last 48 hours: 152, with a low of 54. Peak entity count: 52,380, covering buildings, deployables and all else in the world. It drew as much as 5,380 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is AnkerRust 2x 4 Man hosted in?

No region is published by AnkerRust 2x 4 Man. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 198.244.225.99:21438.

Population

Is AnkerRust 2x 4 Man busy?

AnkerRust 2x 4 Man is at 0 players, capacity 50. Seven-day average 0 players; peak 1.

Where does AnkerRust 2x 4 Man sit in the server rankings?

Seven-day player hours put AnkerRust 2x 4 Man at #9,829, within the top 44% of all ranked servers.

Settings

Which settings and rules are confirmed on AnkerRust 2x 4 Man?

Going by its name, AnkerRust 2x 4 Man runs 2x gather. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on AnkerRust 2x 4 Man?

A procedural map of size 3,150 runs on AnkerRust 2x 4 Man, generated by the game from seed 1. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join AnkerRust 2x 4 Man?

To connect: start Rust, press F1, enter client.connect 198.244.225.99:21438 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.