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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,892online PAX102,807playing OCC3,961with players WIPED 3H356
MODModded traffic
Callsign

DVE14150

| DEV HEAVEN | NO EAC |

Offline 198.244.164.192:25599 checked 45d ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#14,150no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show | DEV HEAVEN | NO EAC |?

On Rust Tracker, | DEV HEAVEN | NO EAC | sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on | DEV HEAVEN | NO EAC |?

The game's server browser reads these tags from | DEV HEAVEN | NO EAC |: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts6 (Group limit): Team limit: 6; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does | DEV HEAVEN | NO EAC | wipe?

The record holds too few of | DEV HEAVEN | NO EAC |'s wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 54 days 7 hours since this world was made.

Location and Status

Is | DEV HEAVEN | NO EAC | up, and how does its uptime hold?

Offline: | DEV HEAVEN | NO EAC | confirmed offline, last seen 45 days 15 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on | DEV HEAVEN | NO EAC |?

Rust network protocol 2633 and build 163794 on Linux is what | DEV HEAVEN | NO EAC | runs. Steam updates it for you; your game must share the protocol to join.

Where does | DEV HEAVEN | NO EAC | sit?

No region is published by | DEV HEAVEN | NO EAC |. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 198.244.164.192:25599.

Player Count

What is the player count on | DEV HEAVEN | NO EAC |?

Offline now for | DEV HEAVEN | NO EAC |, last seen 45 days 15 hours ago.

How does | DEV HEAVEN | NO EAC | compare in the rankings?

Top – of all ranked servers, and #14,150 on seven-day player hours: | DEV HEAVEN | NO EAC |.

Map and Rules

Which settings and rules are confirmed on | DEV HEAVEN | NO EAC |?

The name of | DEV HEAVEN | NO EAC | carries no gather rate. Up to 6 players per group. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is off, Valve's anti-cheat.

Which map is confirmed for | DEV HEAVEN | NO EAC |?

A procedural map runs on | DEV HEAVEN | NO EAC |, generated by the game.

Connect

What is the way to join | DEV HEAVEN | NO EAC |?

To connect: start Rust, press F1, enter client.connect 198.244.164.192:25599 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts6,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts6
Group limit Team limit: 6.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.