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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,776online PAX67,745playing OCC3,535with players WIPED 3H197
COMCommunity traffic
Callsign

IDM15318=

IDM Test Server

Online 198.133.237.51:28096 checked 10m ago

oxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:28 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 539/525
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 407/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 52/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 47/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 62/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 241 on average Rustoria.co - EU East Medium
    Players 171/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does IDM Test Server appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include IDM Test Server. On the server list, these filters bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

How should you read the tags on IDM Test Server?

The game's server browser reads these tags from IDM Test Server: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Capacity: 100 slots; ts15 (Group limit): Team limit: 15; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod). At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on IDM Test Server when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does IDM Test Server wipe?

Too few wipes on record for IDM Test Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 21 days 13 hours since this world was made.

Server Details

What is the uptime on IDM Test Server, and is it online?

Tracking shows IDM Test Server online as of now. The uptime it reports puts the last restart about 10 days 11 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on IDM Test Server?

Rust network protocol 2634 and build 167781 is the build on IDM Test Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on IDM Test Server?

Server fps held an average of 233 across the last 48 hours, never below 219. Peak entity count: 13,236, covering buildings, deployables and all else in the world. Peak memory use: 8,427 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is IDM Test Server in?

Region: none published by IDM Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 198.133.237.51:28096.

Player Count

Is IDM Test Server busy?

Slots 100; players on board 0: that is IDM Test Server now. Across the past seven days, 0 players on average.

Where does IDM Test Server sit in the server rankings?

Seven-day player hours put IDM Test Server at #15,318, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on IDM Test Server?

The name of IDM Test Server carries no gather rate. 15 players is the group cap. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for IDM Test Server?

A procedural map of size 2,000 runs on IDM Test Server, generated by the game from seed 435416541. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto IDM Test Server?

To connect: start Rust, press F1, enter client.connect 198.133.237.51:28096 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts15,^o

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players Capacity: 100 slots.
ts15
Group limit Team limit: 15.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.