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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,652online PAX42,587playing OCC2,887with players WIPED 3H102
MODModded traffic
Callsign

APX13818=

Apex Syndicate | 3x | No Offline Raid

Online 198.12.73.179:28015 checked 8m ago

3x moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak 1
Rank#13,818top 62%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:24 UTC27d ago 0 – running 0
Wed 30 Sep, 14:54 UTC29d ago 2 – 1.7 days 0
Thu 24 Sep, 22:07 UTC35d ago 0 – 5.7 days 0
Thu 17 Sep, 22:07 UTC42d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 3x · weekly · 393 on average Atlas - EU 3x | No BPs | Mondays
    Players 103/150
  2. 02MOD
    Callsign VTL015EU · groups of 14+ · 3x · weekly · 185 on average Vital Rust - EU Mondays | 3x | No BPs
    Players 67/125
  3. 03MOD
    Callsign HLL010NA · groups of 8+ · 3x · biweekly · 130 on average HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
    Players 156/175
  4. 04MOD
    Callsign HLL010NA · groups of 8+ · 3x · biweekly · 122 on average HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
    Players 37/100
  5. 05MOD
    Callsign FLM521groups of 30+ · 3x · weekly · 119 on average FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10
    Players 8/350
  6. 06MOD
    Callsign ACR010NA · groups of 8+ · 3x · biweekly · 103 on average AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
    Players 270/325
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Apex Syndicate | 3x | No Offline Raid appear in Rust Tracker lists and filters?

3x Rust servers: live tracking and Modded servers, tracked live — the Rust Tracker lists that include Apex Syndicate | 3x | No Offline Raid. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

What do the tags mean that Apex Syndicate | 3x | No Offline Raid is listed under?

These tags are published by Apex Syndicate | 3x | No Offline Raid for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Apex Syndicate | 3x | No Offline Raid when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

When does Apex Syndicate | 3x | No Offline Raid wipe?

Irregular wipe times at Apex Syndicate | 3x | No Offline Raid: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 27 days 20 hours since this world was made.

Server Details

What is the uptime on Apex Syndicate | 3x | No Offline Raid, and is it online?

Apex Syndicate | 3x | No Offline Raid is up and online at this moment. About 6 days 19 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Apex Syndicate | 3x | No Offline Raid?

Confirmed for Apex Syndicate | 3x | No Offline Raid: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does Apex Syndicate | 3x | No Offline Raid run?

Average server fps over the last 48 hours: 57, with a low of 33. Maximum entities carried: 48,512, from buildings and deployables to everything else. It drew as much as 3,131 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Apex Syndicate | 3x | No Offline Raid in?

Nothing on region from Apex Syndicate | 3x | No Offline Raid; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 198.12.73.179:28015.

Player Count

What is the player count on Apex Syndicate | 3x | No Offline Raid?

Apex Syndicate | 3x | No Offline Raid is at 0 players, capacity 150. Peak of 1 in the last seven days, average 0 players.

Where does Apex Syndicate | 3x | No Offline Raid sit in the server rankings?

Top 62% of all ranked servers, and #13,818 on seven-day player hours: Apex Syndicate | 3x | No Offline Raid.

Settings

Which settings and rules are confirmed on Apex Syndicate | 3x | No Offline Raid?

The name says it: Apex Syndicate | 3x | No Offline Raid runs 3x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Apex Syndicate | 3x | No Offline Raid?

Generated by the game from seed 17762077, the procedural map on Apex Syndicate | 3x | No Offline Raid measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Apex Syndicate | 3x | No Offline Raid?

Open the console in Rust with F1 after starting the game, then type client.connect 198.12.73.179:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp150
Max players 150 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.