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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,665online PAX53,198playing OCC3,312with players WIPED 3H84
COMCommunity traffic
Callsign

PWR13767=

My Rust server | Powered by AMP

Online 197.94.46.29:28015 checked 9m ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#13,767top 62%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75110:0020:0005:0014:0023:0008:00Wiped Mon 26 Oct, 17:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:00 UTC1d ago – – running 0
Fri 2 Oct, 07:24 UTC26d ago 1 halved by day 1 24.4 days 0
Tue 29 Sep, 18:46 UTC28d ago 1 halved by day 1 2.5 days 0
Tue 22 Sep, 11:53 UTC35d ago 1 halved by day 1 7.3 days 0
Mon 21 Sep, 18:15 UTC36d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 475/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 317/325
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 316 on average Rustoria.co - EU Main
    Players 33/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 315 on average Rusty Moose |EU Main|
    Players 32/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 275 on average Rustoria.co - EU East Medium
    Players 160/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 76/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show My Rust server | Powered by AMP?

These Rust Tracker lists carry My Rust server | Powered by AMP: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that My Rust server | Powered by AMP is listed under?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on My Rust server | Powered by AMP on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

Which wipe times are confirmed for My Rust server | Powered by AMP?

No next wipe to predict for My Rust server | Powered by AMP, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 40 hours since this world was made.

Server Details

What is the uptime on My Rust server | Powered by AMP, and is it online?

My Rust server | Powered by AMP is up and online at this moment. Uptime stood at 88% for the last 7 full days, 148 of 168 hours online. Rust Tracker logged it first on 20 September 2026.

Which Rust version is confirmed on My Rust server | Powered by AMP?

Rust network protocol 2635 and build 168909 on Linux is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles the update.

Where does My Rust server | Powered by AMP sit?

Region: none published by My Rust server | Powered by AMP. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 197.94.46.29:28015.

Player Count

What is the player count on My Rust server | Powered by AMP?

Tracking My Rust server | Powered by AMP: 0 of 100 slots filled. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 1 players.

Where does My Rust server | Powered by AMP sit in the server rankings?

Seven-day player hours put My Rust server | Powered by AMP at #13,767, within the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on My Rust server | Powered by AMP?

No gather rate appears in My Rust server | Powered by AMP's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

How to Join

Which steps join My Rust server | Powered by AMP?

To connect: start Rust, press F1, enter client.connect 197.94.46.29:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.