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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,608online PAX34,356playing OCC2,818with players WIPED 3H71
MODModded traffic
Callsign

SHD1617=

ShadowHunter 10x PVE

Online 196.216.133.238:29000 checked 12m ago

10x monthly wipes moddedoxidepve
Clearance · join
Players now 2/ 100 2% full
7-day average4peak 16
Rank#1,617top 7%
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.

The force wipe · high confidence

wipe-day peak20players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 20 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does ShadowHunter 10x PVE appear in Rust Tracker lists and filters?

On Rust Tracker, ShadowHunter 10x PVE sits in these lists: PvE servers, tracked live, 10x Rust servers, tracked and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

How should you read the tags on ShadowHunter 10x PVE?

These tags are published by ShadowHunter 10x PVE for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on ShadowHunter 10x PVE on wipe day?

The average peak across recent wipes: 20 players. 23 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for ShadowHunter 10x PVE?

Once a month is the wipe rate at ShadowHunter 10x PVE, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 12 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

What is the uptime on ShadowHunter 10x PVE, and is it online?

Tracking shows ShadowHunter 10x PVE online as of now. The uptime it reports puts the last restart about 3 hours ago. 163 of 168 hours up over the last 7 full days: 97% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is ShadowHunter 10x PVE on?

Confirmed for ShadowHunter 10x PVE: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

Is ShadowHunter 10x PVE holding performance?

Server fps held an average of 56 across the last 48 hours, never below 25. Peak entity count: 188,857, covering buildings, deployables and all else in the world. Peak memory use: 4,871 MB. Players feel lag when fps drops and the entity count climbs.

Which location is ShadowHunter 10x PVE in?

No region is published by ShadowHunter 10x PVE. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 196.216.133.238:29000.

Player Count

Is ShadowHunter 10x PVE busy?

Tracking ShadowHunter 10x PVE: 2 of 100 slots filled. Peak of 16 in the last seven days, average 4 players. Busiest window in 48 hours: 17:00 UTC, 6 players on average.

Where does ShadowHunter 10x PVE sit in the server rankings?

Seven-day player hours put ShadowHunter 10x PVE at #1,617, within the top 7% of all ranked servers.

Settings

Which settings and rules are confirmed on ShadowHunter 10x PVE?

The name says it: ShadowHunter 10x PVE runs 10x gather. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is ShadowHunter 10x PVE on?

Generated by the game from seed 886786260, the procedural map on ShadowHunter 10x PVE measures 4,300. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join ShadowHunter 10x PVE?

To connect: start Rust, press F1, enter client.connect 196.216.133.238:29000 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://shadowhunter.co.za/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.