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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,735online PAX53,199playing OCC3,345with players WIPED 3H133
COMCommunity traffic
Callsign

NMS13829

nameserver

Offline 195.64.183.197:28015 checked 26d ago

Clearance · join
Players now 1/ 15 7% full
7-day average0peak –
Rank#13,829top 60%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:47 UTC26d ago 1 – running 0
Thu 1 Oct, 15:45 UTC27d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 553 on average Rusty Moose |EU Mondays|
    Players 322/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 210/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 294 on average Rusty Moose |EU Main|
    Players 34/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 293 on average Rustoria.co - EU Main
    Players 28/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 54/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 73/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does nameserver appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include nameserver. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does nameserver carry, and what do they mean?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Standard survival mode for Rust; mp15 (Max players): 15 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Build: 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on nameserver on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does nameserver wipe?

Too few wipes on record for nameserver to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 26 days 16 hours since this world was made.

Location and Status

Is nameserver up, and how does its uptime hold?

Offline: nameserver confirmed offline, last seen 26 days 13 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 1 October 2026.

Which Rust build is nameserver running?

Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. The same protocol is required to join, and Steam updates it for you.

Where does nameserver sit?

No region is published by nameserver. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 195.64.183.197:28015.

Player Count

How many players are on nameserver right now?

Last seen 26 days 13 hours ago; nameserver is offline at present.

How does nameserver compare in the rankings?

On player hours over seven days, nameserver ranks #13,829, inside the top 60% of all ranked servers.

Settings

Which settings and rules are confirmed on nameserver?

No gather rate appears in nameserver's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is nameserver on?

A procedural map runs on nameserver, generated by the game.

How to Join

Which steps join nameserver?

To connect: start Rust, press F1, enter client.connect 195.64.183.197:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp15
Max players 15 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build Build: 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.