Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,630online PAX43,856playing OCC3,098with players WIPED 3H89
MODModded traffic
Callsign

PKO13568=

Pookie's Playground PVE! Monthly!

Online 195.60.167.77:29015 checked 12m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 300 0% full
7-day average0peak 1
Rank#13,568top 61%
Last wipe26d agomonthly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h.

The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:48 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RLC015groups of 30+ · monthly · 51 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 36/300
  2. 02MOD
    Callsign RST013NA · groups of 8+ · monthly · 51 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 28/200
  3. 03MOD
    Callsign RST014NA · groups of 8+ · monthly · 39 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 31/200
  4. 04MOD
    Callsign CLS210EU · groups of 8+ · monthly · 36 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 28/200
  5. 05MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
    Players 37/100
  6. 06MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 35 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 24/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Pookie's Playground PVE! Monthly!?

On Rust Tracker, Pookie's Playground PVE! Monthly! sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Pookie's Playground PVE! Monthly! is listed under?

Listed for the server browser to read, Pookie's Playground PVE! Monthly! publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Pookie's Playground PVE! Monthly! on wipe day?

Recent wipes averaged a peak of 3 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does Pookie's Playground PVE! Monthly! wipe?

The only wipe at Pookie's Playground PVE! Monthly! is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 26 days 11 hours. A monthly wipe schedule is published in its tags.

Server Details

What is the uptime on Pookie's Playground PVE! Monthly!, and is it online?

Right now Pookie's Playground PVE! Monthly! is online. The uptime it reports puts the last restart about 2 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Pookie's Playground PVE! Monthly! running?

Rust network protocol 2635 and build 168909 on Linux is what Pookie's Playground PVE! Monthly! runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Pookie's Playground PVE! Monthly!?

For the last 48 hours it averaged 60 server fps; the floor was 54. Peak entity count: 126,405, covering buildings, deployables and all else in the world. Peak memory use: 4,372 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Pookie's Playground PVE! Monthly! in?

Region: none published by Pookie's Playground PVE! Monthly!. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 195.60.167.77:29015.

Population

What is the player count on Pookie's Playground PVE! Monthly!?

Tracking Pookie's Playground PVE! Monthly!: 0 of 300 slots filled. Seven-day average 0 players; peak 1.

Where does Pookie's Playground PVE! Monthly! sit in the server rankings?

Top 61% of all ranked servers, and #13,568 on seven-day player hours: Pookie's Playground PVE! Monthly!.

Settings

Which settings and rules are confirmed on Pookie's Playground PVE! Monthly!?

No gather rate appears in Pookie's Playground PVE! Monthly!'s name. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Pookie's Playground PVE! Monthly!?

A procedural map of size 4,500 runs on Pookie's Playground PVE! Monthly!, generated by the game from seed 980438657. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Pookie's Playground PVE! Monthly!?

Open the console in Rust with F1 after starting the game, then type client.connect 195.60.167.77:29015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/CqYHrfvs.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players Capacity: 300 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.