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Pookie's Playground PVE! Monthly!
Online 195.60.167.77:29015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 10h.
The force wipe · high confidence
Coming wipes
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 36d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:48 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 36/300
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02MODPlayers 28/200
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03MODPlayers 31/200
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04MODPlayers 28/200
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05MODPlayers 37/100
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06MODPlayers 24/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Pookie's Playground PVE! Monthly!?
On Rust Tracker, Pookie's Playground PVE! Monthly! sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags mean that Pookie's Playground PVE! Monthly! is listed under?
Listed for the server browser to read, Pookie's Playground PVE! Monthly! publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on Pookie's Playground PVE! Monthly! on wipe day?
Recent wipes averaged a peak of 3 players. 1 hours after the latest wipe, the crowd peaked.
On what schedule does Pookie's Playground PVE! Monthly! wipe?
The only wipe at Pookie's Playground PVE! Monthly! is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 26 days 11 hours. A monthly wipe schedule is published in its tags.
Server Details
What is the uptime on Pookie's Playground PVE! Monthly!, and is it online?
Right now Pookie's Playground PVE! Monthly! is online. The uptime it reports puts the last restart about 2 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is Pookie's Playground PVE! Monthly! running?
Rust network protocol 2635 and build 168909 on Linux is what Pookie's Playground PVE! Monthly! runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Pookie's Playground PVE! Monthly!?
For the last 48 hours it averaged 60 server fps; the floor was 54. Peak entity count: 126,405, covering buildings, deployables and all else in the world. Peak memory use: 4,372 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is Pookie's Playground PVE! Monthly! in?
Region: none published by Pookie's Playground PVE! Monthly!. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 195.60.167.77:29015.
Population
What is the player count on Pookie's Playground PVE! Monthly!?
Tracking Pookie's Playground PVE! Monthly!: 0 of 300 slots filled. Seven-day average 0 players; peak 1.
Where does Pookie's Playground PVE! Monthly! sit in the server rankings?
Top 61% of all ranked servers, and #13,568 on seven-day player hours: Pookie's Playground PVE! Monthly!.
Settings
Which settings and rules are confirmed on Pookie's Playground PVE! Monthly!?
No gather rate appears in Pookie's Playground PVE! Monthly!'s name. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Pookie's Playground PVE! Monthly!?
A procedural map of size 4,500 runs on Pookie's Playground PVE! Monthly!, generated by the game from seed 980438657. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
How do you get onto Pookie's Playground PVE! Monthly!?
Open the console in Rust with F1 after starting the game, then type client.connect 195.60.167.77:29015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/CqYHrfvs.
Server tags
What each one means.
Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp300
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.