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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,747online PAX58,097playing OCC3,441with players WIPED 3H135
MODModded traffic
Callsign

PKO15405=

Pookie's Playground PVP

Online 195.60.167.77:28015 checked 12m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 300 0% full
7-day average0peak –
Rank#15,405top 69%
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:01 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 57/200
  2. 02MOD
    Callsign RLC015groups of 30+ · monthly · 50 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 69/300
  3. 03MOD
    Callsign RST014NA · groups of 8+ · monthly · 39 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 44/200
  4. 04MOD
    Callsign CLS210EU · groups of 8+ · monthly · 37 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 25/200
  5. 05MOD
    Callsign PVE015EA · groups of 8+ · monthly · 36 on average [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
    Players 9/100
  6. 06MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 43/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Pookie's Playground PVP?

On Rust Tracker, Pookie's Playground PVP sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Pookie's Playground PVP carry, and what do they mean?

Listed for the server browser to read, Pookie's Playground PVP publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp300 (Max players): Slots: 300; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Pookie's Playground PVP on wipe day?

The average peak across recent wipes: 1 players. 15 hours after the latest wipe, the crowd peaked.

When does Pookie's Playground PVP wipe?

One wipe a month for Pookie's Playground PVP: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 26 days 2 hours. A monthly wipe schedule is published in its tags.

Location and Status

How reliable is Pookie's Playground PVP, and is it online now?

Right now Pookie's Playground PVP is online. The uptime it reports puts the last restart about 17 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Pookie's Playground PVP running?

Rust network protocol 2635 and build 168909 on Linux is what Pookie's Playground PVP runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on Pookie's Playground PVP?

Average server fps over the last 48 hours: 30, with a low of 17. Maximum entities carried: 125,714, from buildings and deployables to everything else. It drew as much as 4,144 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does Pookie's Playground PVP sit?

Nothing on region from Pookie's Playground PVP; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 195.60.167.77:28015.

Population

What is the player count on Pookie's Playground PVP?

Pookie's Playground PVP is at 0 players, capacity 300. The last seven days put it at 0 players on average.

How does Pookie's Playground PVP compare in the rankings?

On player hours over seven days, Pookie's Playground PVP ranks #15,405, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Pookie's Playground PVP?

Nothing in Pookie's Playground PVP's name states a gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Pookie's Playground PVP?

The map on Pookie's Playground PVP is procedural, size 4,500, seed 824135969, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join Pookie's Playground PVP?

Open the console in Rust with F1 after starting the game, then type client.connect 195.60.167.77:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/CqYHrfvs.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp300
Max players Slots: 300.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.