PKO15405=
Pookie's Playground PVP
Online 195.60.167.77:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 19h.
The force wipe · high confidence
Coming wipes
- 8d 19hThu 5 Nov, 19:00 UTCFW
- 36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 57/200
-
02MODPlayers 69/300
-
03MODPlayers 44/200
-
04MODPlayers 25/200
-
05MODPlayers 9/100
-
06MODPlayers 43/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Pookie's Playground PVP?
On Rust Tracker, Pookie's Playground PVP sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does Pookie's Playground PVP carry, and what do they mean?
Listed for the server browser to read, Pookie's Playground PVP publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp300 (Max players): Slots: 300; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on Pookie's Playground PVP on wipe day?
The average peak across recent wipes: 1 players. 15 hours after the latest wipe, the crowd peaked.
When does Pookie's Playground PVP wipe?
One wipe a month for Pookie's Playground PVP: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 26 days 2 hours. A monthly wipe schedule is published in its tags.
Location and Status
How reliable is Pookie's Playground PVP, and is it online now?
Right now Pookie's Playground PVP is online. The uptime it reports puts the last restart about 17 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust build is Pookie's Playground PVP running?
Rust network protocol 2635 and build 168909 on Linux is what Pookie's Playground PVP runs. Steam updates it for you; your game must share the protocol to join.
What is performance like on Pookie's Playground PVP?
Average server fps over the last 48 hours: 30, with a low of 17. Maximum entities carried: 125,714, from buildings and deployables to everything else. It drew as much as 4,144 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does Pookie's Playground PVP sit?
Nothing on region from Pookie's Playground PVP; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 195.60.167.77:28015.
Population
What is the player count on Pookie's Playground PVP?
Pookie's Playground PVP is at 0 players, capacity 300. The last seven days put it at 0 players on average.
How does Pookie's Playground PVP compare in the rankings?
On player hours over seven days, Pookie's Playground PVP ranks #15,405, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Pookie's Playground PVP?
Nothing in Pookie's Playground PVP's name states a gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Pookie's Playground PVP?
The map on Pookie's Playground PVP is procedural, size 4,500, seed 824135969, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join Pookie's Playground PVP?
Open the console in Rust with F1 after starting the game, then type client.connect 195.60.167.77:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/CqYHrfvs.
Server tags
What each one means.
Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp300
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.