GNE15441
gen-timing-test
Offline 195.213.66.4:28215 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:59 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 196/250
-
02COMPlayers 182/200
-
03COMPlayers 16/250
-
04COMPlayers 14/250
-
05COMPlayers 15/100
-
06COMPlayers 90/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show gen-timing-test?
Community servers, no tags — the Rust Tracker lists that include gen-timing-test. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does gen-timing-test carry, and what do they mean?
The game's server browser reads these tags from gen-timing-test: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on gen-timing-test on wipe day?
The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for gen-timing-test?
The record holds too few of gen-timing-test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 16 days 6 hours since this world was made.
Server Details
How reliable is gen-timing-test, and is it online now?
Tracking shows gen-timing-test offline as of now, last seen 16 days 6 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 12 October 2026.
Which Rust build is gen-timing-test running?
Rust network protocol 2634 and build 167584 on Linux is what gen-timing-test runs. To join, your game must be on the same protocol; Steam handles the update.
Where does gen-timing-test sit?
Nothing on region from gen-timing-test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 195.213.66.4:28215.
Population
What is the player count on gen-timing-test?
Offline now for gen-timing-test, last seen 16 days 6 hours ago.
What rank does gen-timing-test carry among Rust servers?
Top 71% of all ranked servers, and #15,441 on seven-day player hours: gen-timing-test.
Map and Rules
Which settings and rules are confirmed on gen-timing-test?
Nothing in gen-timing-test's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.
Which map is confirmed for gen-timing-test?
Procedural map on gen-timing-test, made by the game.
How to Join
What is the way to join gen-timing-test?
To connect: start Rust, press F1, enter client.connect 195.213.66.4:28215 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp1
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.