WLR4778=
WeelRust DEV | Test Server
Online 195.209.211.18:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, and #251 of the duo servers (top 60%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 5/100
-
02MODPlayers 1/200
-
03MODPlayers 5/100
-
04MODPlayers 4/550
-
05MODPlayers 2/100
-
06MODPlayers 1/550
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry WeelRust DEV | Test Server?
These Rust Tracker lists carry WeelRust DEV | Test Server: Duo servers: group limit 2 and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.
What do the tags mean that WeelRust DEV | Test Server is listed under?
These tags are published by WeelRust DEV | Test Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Capacity: 5 slots; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does WeelRust DEV | Test Server wipe?
Too few wipes on record for WeelRust DEV | Test Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 10 days 20 hours.
Location and Status
How reliable is WeelRust DEV | Test Server, and is it online now?
Tracking shows WeelRust DEV | Test Server online as of now. About 18 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 18 October 2026.
Which Rust build is WeelRust DEV | Test Server running?
Rust network protocol 2635 and build 168909 is the build on WeelRust DEV | Test Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Is WeelRust DEV | Test Server holding performance?
For the last 48 hours it averaged 107 server fps; the floor was 74. Maximum entities carried: 47,090, from buildings and deployables to everything else. It drew as much as 2,857 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does WeelRust DEV | Test Server sit?
No region is published by WeelRust DEV | Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 195.209.211.18:28015.
Player Count
What is the player count on WeelRust DEV | Test Server?
Tracking WeelRust DEV | Test Server: 0 of 5 slots filled. Over seven days: average 0, peak 3 players. Busiest window in 48 hours: 15:00 UTC, 2 players on average.
What rank does WeelRust DEV | Test Server carry among Rust servers?
On player hours over seven days, WeelRust DEV | Test Server ranks #4,778, inside the top 21% of all ranked servers. Position #251 among duo servers.
Map and Rules
Which settings and rules are confirmed on WeelRust DEV | Test Server?
No gather rate appears in WeelRust DEV | Test Server's name. duo sets the cap: groups are limited to 2 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on WeelRust DEV | Test Server?
Generated by the game from seed 12345, the procedural map on WeelRust DEV | Test Server measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
What is the way to join WeelRust DEV | Test Server?
To connect: start Rust, press F1, enter client.connect 195.209.211.18:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z
Game
gmrust
mp5
ts2
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.