NMA8420
My Server Name
Offline 195.170.198.35:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:43 UTC6d ago | 1 | – | running | 1 |
| Mon 19 Oct, 16:27 UTC9d ago | 1 | held half | 3.1 days | 1 |
| Mon 19 Oct, 10:23 UTC9d ago | 1 | – | 0.3 days | 1 |
| Sat 17 Oct, 09:45 UTC11d ago | 1 | – | 2 days | 1 |
| Fri 16 Oct, 22:53 UTC12d ago | 1 | – | 0.5 days | 0 |
| Mon 12 Oct, 05:39 UTC16d ago | 1 | – | 4.7 days | 1 |
| Sun 11 Oct, 19:08 UTC17d ago | 1 | – | 0.4 days | 0 |
| Thu 8 Oct, 10:39 UTC20d ago | 1 | held half | 3.4 days | 0 |
| Fri 2 Oct, 08:01 UTC26d ago | 1 | held half | 6.1 days | 1 |
| Wed 30 Sep, 14:00 UTC28d ago | 1 | – | 1.8 days | 1 |
| Tue 29 Sep, 18:46 UTC29d ago | 1 | – | 0.8 days | 1 |
| Sat 26 Sep, 19:29 UTC32d ago | 1 | held half | 3 days | 0 |
| Fri 25 Sep, 20:29 UTC33d ago | 1 | – | 1 days | 1 |
| Wed 23 Sep, 13:13 UTC35d ago | 1 | – | 2.3 days | 1 |
| Tue 22 Sep, 18:06 UTC36d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 154/250
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02COMPlayers 127/200
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03COMPlayers 15/250
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04COMPlayers 17/250
-
05COMPlayers 13/100
-
06COMPlayers 43/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry My Server Name?
These Rust Tracker lists carry My Server Name: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that My Server Name is listed under?
These tags are published by My Server Name for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on My Server Name when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.
Which wipe times are confirmed for My Server Name?
Irregular wipe times at My Server Name: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 6 days 9 hours.
Server Details
How reliable is My Server Name, and is it online now?
Offline: My Server Name confirmed offline, last seen 5 days 14 hours ago. Uptime stood at 7% for the last 7 full days, 11 of 168 hours online. The first sighting by Rust Tracker was 22 September 2026.
Which Rust version is confirmed on My Server Name?
Rust network protocol 2635 and build 168909 is the build on My Server Name; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does My Server Name sit?
Region: none published by My Server Name. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 195.170.198.35:28015.
Population
Is My Server Name busy?
Offline now for My Server Name, last seen 5 days 14 hours ago. Seven-day average 1 players; peak 1.
How does My Server Name compare in the rankings?
Seven-day player hours put My Server Name at #8,420, within the top 38% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on My Server Name?
No gather rate appears in My Server Name's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for My Server Name?
Generated by the game: the procedural map on My Server Name.
How to Join
How do you get onto My Server Name?
Open the console in Rust with F1 after starting the game, then type client.connect 195.170.198.35:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.