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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,773online PAX67,310playing OCC3,523with players WIPED 3H192
COMCommunity traffic
Callsign

RST12835

RustDMA Local Test Server

Offline 195.160.184.66:28015 checked 44d ago

Clearance · join
Players now 1/ 500 0% full
7-day average0peak –
Rank#12,835no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 536/525
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 408/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 54/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 51/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 58/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 241 on average Rustoria.co - EU East Medium
    Players 167/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RustDMA Local Test Server appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include RustDMA Local Test Server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that RustDMA Local Test Server is listed under?

These tags are published by RustDMA Local Test Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does RustDMA Local Test Server wipe?

RustDMA Local Test Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 46 days.

Server Details

What is the uptime on RustDMA Local Test Server, and is it online?

Offline now, RustDMA Local Test Server was last seen 44 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on RustDMA Local Test Server?

Rust network protocol 2633 and build 163794 is the build on RustDMA Local Test Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does RustDMA Local Test Server sit?

No region is published by RustDMA Local Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 195.160.184.66:28015.

Population

How many players are on RustDMA Local Test Server right now?

Offline: RustDMA Local Test Server, last seen 44 days 19 hours ago.

What rank does RustDMA Local Test Server carry among Rust servers?

Seven-day player hours put RustDMA Local Test Server at #12,835, within the top – of all ranked servers.

Settings

Which settings and rules are confirmed on RustDMA Local Test Server?

The name of RustDMA Local Test Server carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

Which map is confirmed for RustDMA Local Test Server?

A procedural map runs on RustDMA Local Test Server, generated by the game.

How to Join

What is the way to join RustDMA Local Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 195.160.184.66:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp500
Max players 500 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.