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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,873online PAX91,534playing OCC3,854with players WIPED 3H380
COMCommunity traffic
Callsign

NMA9542

My Server Name

Offline 195.16.73.212:28015 checked 6d ago

Clearance · join
Players now 1/ 500 0% full
7-day average1peak 1
Rank#9,542top 43%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct17 Oct23 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:56 UTC6d ago 1 – running 0
Thu 22 Oct, 11:02 UTC7d ago 1 – 0.7 days 1
Sat 17 Oct, 17:23 UTC11d ago – – 4.7 days 1
Wed 14 Oct, 18:16 UTC14d ago 1 – 3 days 0
Fri 2 Oct, 16:17 UTC26d ago 1 held half 12.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does My Server Name appear in Rust Tracker lists and filters?

These Rust Tracker lists carry My Server Name: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags does My Server Name carry, and what do they mean?

Listed for the server browser to read, My Server Name publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on My Server Name when wipe day lands?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for My Server Name?

Irregular wipe times at My Server Name: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 6 days 11 hours.

Location and Status

Is My Server Name up, and how does its uptime hold?

Tracking shows My Server Name offline as of now, last seen 6 days 7 hours ago. 6 of 168 hours up over the last 7 full days: 4% uptime. First contact for Rust Tracker: 26 September 2026.

Which Rust build is My Server Name running?

Rust network protocol 2635 and build 168909 is the build on My Server Name; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is My Server Name hosted in?

Nothing on region from My Server Name; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 195.16.73.212:28015.

Player Count

How many players are on My Server Name right now?

Last seen 6 days 7 hours ago; My Server Name is offline at present. Over seven days: average 1, peak 1 players.

How does My Server Name compare in the rankings?

Seven-day player hours put My Server Name at #9,542, within the top 43% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Server Name?

Nothing in My Server Name's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for My Server Name?

A procedural map runs on My Server Name, generated by the game.

How to Join

Which steps join My Server Name?

To connect: start Rust, press F1, enter client.connect 195.16.73.212:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.