RMB5323=
[RU] RAMBA Server Rust #1
Online 195.138.232.82:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:32 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 123/100
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02MODPlayers 70/225
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03MODPlayers 62/700
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04MODPlayers 18/200
-
05MODPlayers 9/1000
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06MODPlayers 121/700
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry [RU] RAMBA Server Rust #1?
These Rust Tracker lists carry [RU] RAMBA Server Rust #1: EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on [RU] RAMBA Server Rust #1?
The game's server browser reads these tags from [RU] RAMBA Server Rust #1: gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on [RU] RAMBA Server Rust #1 on wipe day?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does [RU] RAMBA Server Rust #1 wipe?
[RU] RAMBA Server Rust #1's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 25 days 3 hours since this world was made.
Location and Status
How reliable is [RU] RAMBA Server Rust #1, and is it online now?
Right now [RU] RAMBA Server Rust #1 is online. By its own uptime figure, the last restart was roughly 29 hours ago. Uptime stood at 96% for the last 7 full days, 162 of 168 hours online. First contact for Rust Tracker: 24 September 2026.
Which Rust build is [RU] RAMBA Server Rust #1 running?
Rust network protocol 2635 and build 168909 on Linux is what [RU] RAMBA Server Rust #1 runs. Steam updates it for you; your game must share the protocol to join.
How smoothly does [RU] RAMBA Server Rust #1 run?
Server fps held an average of 116 across the last 48 hours, never below 63. Peak entity count: 49,717, covering buildings, deployables and all else in the world. Memory peaked at 2,821 MB. Players feel lag when fps drops and the entity count climbs.
Which location is [RU] RAMBA Server Rust #1 in?
No region tag is published by [RU] RAMBA Server Rust #1, but the name points to Europe. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 195.138.232.82:28015.
Population
What is the player count on [RU] RAMBA Server Rust #1?
Tracking [RU] RAMBA Server Rust #1: 0 of 200 slots filled. Over seven days: average 0, peak 2 players.
Where does [RU] RAMBA Server Rust #1 sit in the server rankings?
Seven-day player hours put [RU] RAMBA Server Rust #1 at #5,323, within the top 24% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on [RU] RAMBA Server Rust #1?
No gather rate appears in [RU] RAMBA Server Rust #1's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
What map is [RU] RAMBA Server Rust #1 on?
The map on [RU] RAMBA Server Rust #1 is procedural, size 3,000, seed 1019002481, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join [RU] RAMBA Server Rust #1?
To connect: start Rust, press F1, enter client.connect 195.138.232.82:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla
mp200
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.