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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,767online PAX60,429playing OCC3,522with players WIPED 3H133
MODModded traffic
Callsign

RMB5323=

[RU] RAMBA Server Rust #1

Online 195.138.232.82:28015 checked 6m ago

moddedcarbon
Clearance · join
Players now 0/ 200 0% full
7-day average0peak 2
Rank#5,323top 24%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123423:0007:0021:0004:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0007:0021:0004:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:32 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 123/100
  2. 02MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 70/225
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 91 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 62/700
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 18/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 9/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 76 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 121/700
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [RU] RAMBA Server Rust #1?

These Rust Tracker lists carry [RU] RAMBA Server Rust #1: EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on [RU] RAMBA Server Rust #1?

The game's server browser reads these tags from [RU] RAMBA Server Rust #1: gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on [RU] RAMBA Server Rust #1 on wipe day?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does [RU] RAMBA Server Rust #1 wipe?

[RU] RAMBA Server Rust #1's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 25 days 3 hours since this world was made.

Location and Status

How reliable is [RU] RAMBA Server Rust #1, and is it online now?

Right now [RU] RAMBA Server Rust #1 is online. By its own uptime figure, the last restart was roughly 29 hours ago. Uptime stood at 96% for the last 7 full days, 162 of 168 hours online. First contact for Rust Tracker: 24 September 2026.

Which Rust build is [RU] RAMBA Server Rust #1 running?

Rust network protocol 2635 and build 168909 on Linux is what [RU] RAMBA Server Rust #1 runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does [RU] RAMBA Server Rust #1 run?

Server fps held an average of 116 across the last 48 hours, never below 63. Peak entity count: 49,717, covering buildings, deployables and all else in the world. Memory peaked at 2,821 MB. Players feel lag when fps drops and the entity count climbs.

Which location is [RU] RAMBA Server Rust #1 in?

No region tag is published by [RU] RAMBA Server Rust #1, but the name points to Europe. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 195.138.232.82:28015.

Population

What is the player count on [RU] RAMBA Server Rust #1?

Tracking [RU] RAMBA Server Rust #1: 0 of 200 slots filled. Over seven days: average 0, peak 2 players.

Where does [RU] RAMBA Server Rust #1 sit in the server rankings?

Seven-day player hours put [RU] RAMBA Server Rust #1 at #5,323, within the top 24% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [RU] RAMBA Server Rust #1?

No gather rate appears in [RU] RAMBA Server Rust #1's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

What map is [RU] RAMBA Server Rust #1 on?

The map on [RU] RAMBA Server Rust #1 is procedural, size 3,000, seed 1019002481, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join [RU] RAMBA Server Rust #1?

To connect: start Rust, press F1, enter client.connect 195.138.232.82:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla mode.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.