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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,899online PAX103,131playing OCC3,962with players WIPED 3H371
MODModded traffic
Callsign

ZRE7561=

№ 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe

Online 195.122.250.254:28222 checked 10m ago

2x duo biweekly wipes moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 2
Rank#7,561top 34%
Last wipe13d agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, and #306 of the duo servers (top 73%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 14d 1hThu 12 Nov, 20:05 UTC
  3. 35d 0hThu 3 Dec, 19:00 UTCFW
  4. 42d 1hThu 10 Dec, 20:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:05 UTC13d ago 4 – running 1
Thu 1 Oct, 18:42 UTC FW27d ago 3 halved by day 3 14.1 days 0
Thu 17 Sep, 20:17 UTC41d ago 2 halved by day 4 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 13/100
  2. 02MOD
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    Players 3/100
  3. 03MOD
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  4. 04MOD
    Callsign PVE616EA · groups of 8+ · biweekly · 1 on average 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖
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  5. 05MOD
    Callsign BLD014EU · groups of 8+ · 116 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
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  6. 06MOD
    Callsign BLD014NA · groups of 8+ · 90 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?

On Rust Tracker, № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe sits in these lists: 2x Rust servers, tracked live, Duo servers: group limit 2, Modded servers, tracked live, Build, creative and sandbox servers, Rust creative servers, tracked live and Roleplay Rust servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?

The game's server browser reads these tags from № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): Roleplay: yes; ^c (Creative): Build freely — sandbox building with no gathering; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp0 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe on wipe day?

At their busiest, recent wipes averaged 3 players. 20 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.5.

When does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe wipe?

№ 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe runs on a every 4 weeks on Thursday at 20:05 UTC wipe rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 13 days 22 hours. Tags list a wipe schedule of every two weeks.

Server Details

How reliable is № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe, and is it online now?

Right now № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe is online. The uptime it reports puts the last restart about 2 hours ago. 94% uptime over the last 7 full days, with 158 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?

Confirmed for № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Is № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe holding performance?

Server fps held an average of 81 across the last 48 hours, never below 80. Buildings, deployables and the rest of the world took it to a maximum of 78,104 entities. Peak memory use: 1,939 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe hosted in?

Region: none published by № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 195.122.250.254:28222.

Population

Is № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe busy?

Tracking № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe: 0 of 100 slots filled. Peak of 2 in the last seven days, average 0 players. At 19:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe carry among Rust servers?

On player hours over seven days, № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe ranks #7,561, inside the top 34% of all ranked servers. Within the duo group it sits at #306.

Settings

Which settings and rules are confirmed on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?

The name says it: № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe runs 2x gather. duo sets the cap: groups are limited to 2 players. It runs build & creative, no gathering, sandbox building only. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe on?

Generated by the game from seed 1996107046, the procedural map on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe measures 3,600. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?

Open the console in Rust with F1 after starting the game, then type client.connect 195.122.250.254:28222. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://m.vk.com/public111200688.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,jp0,$r?,v2635,^b,^r,^c,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts2
Group limit Teams are capped at 2.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^r
Roleplay Roleplay: yes.
^c
Creative Build freely — sandbox building with no gathering.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

jp0
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.