MSV15998
mysv
Offline 194.99.110.124:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 291/300
-
02COMPlayers 269/250
-
03COMPlayers 26/250
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04COMPlayers 23/250
-
05COMPlayers 38/100
-
06COMPlayers 129/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show mysv?
Community servers, no tags — the Rust Tracker lists that include mysv. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does mysv carry, and what do they mean?
The game's server browser reads these tags from mysv: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does mysv wipe?
The record holds too few of mysv's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 22 days 17 hours since this world was made.
Location and Status
How reliable is mysv, and is it online now?
Offline now, mysv was last seen 22 days 15 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 6 October 2026.
Which Rust build is mysv running?
Confirmed for mysv: Rust network protocol 2634 and build 166652, Windows. The same protocol is required to join, and Steam updates it for you.
Where does mysv sit?
No region is published by mysv. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 194.99.110.124:28015.
Player Count
What is the player count on mysv?
Offline: mysv, last seen 22 days 15 hours ago.
Where does mysv sit in the server rankings?
On player hours over seven days, mysv ranks #15,998, inside the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on mysv?
The name of mysv carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.
Which map is confirmed for mysv?
A procedural map runs on mysv, generated by the game.
How to Join
What is the way to join mysv?
To connect: start Rust, press F1, enter client.connect 194.99.110.124:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.