SRV12451
survivor
Offline NA · uk1 194.69.160.95:28055 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 14:31 UTC22d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 37/100
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02MODPlayers 29/50
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03MODPlayers 6/100
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04MODPlayers 14/175
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05MODPlayers 20/150
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06MODPlayers 9/90
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry survivor?
On Rust Tracker, survivor sits in these lists: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on survivor?
The game's server browser reads these tags from survivor: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $ruk1 (Region code): Region code for this server: uk1; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on survivor when wipe day lands?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
When does survivor wipe?
The record holds too few of survivor's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 22 days 7 hours.
Server Details
How reliable is survivor, and is it online now?
Offline: survivor confirmed offline, last seen 6 hours ago. About 8 minutes ago it restarted last, based on reported uptime. 1 of 168 hours up over the last 7 full days: 1% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on survivor?
Confirmed for survivor: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does survivor run?
Average server fps over the last 48 hours: 60, with a low of 60. Peak entity count: 124,706, covering buildings, deployables and all else in the world. Peak memory use: 3,447 MB. A climbing entity count and low fps are what register as lag for players.
Which location is survivor in?
Listed in North America under NA, region code uk1: that is survivor by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 194.69.160.95:28055.
Player Count
What is the player count on survivor?
Offline now for survivor, last seen 6 hours ago. Over seven days: average 1, peak 1 players. At 15:00 UTC it drew its highest average of the last 48 hours: 0 players.
How does survivor compare in the rankings?
Top 56% of all ranked servers and #1,383 in North America: survivor ranks #12,451 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on survivor?
Nothing in survivor's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.
Which map is loaded on survivor?
A procedural map of size 4,500 runs on survivor, generated by the game from seed 1445681610. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join survivor?
Open the console in Rust with F1 after starting the game, then type client.connect 194.69.160.95:28055. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$ruk1,v2635,^v,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$ruk1
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.