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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,837online PAX77,657playing OCC3,729with players WIPED 3H257
MODModded traffic
Callsign

SVN12768=

Sven's Staging

Online NA · uk1 194.69.160.95:28027 checked 8m ago

vanillamoddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#12,768top 57% · #1390 in NA
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 57% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:06 UTC13d ago 1 – running 0
Sat 10 Oct, 08:37 UTC19d ago 1 halved by day 1 6 days 0
Sun 27 Sep, 07:57 UTC32d ago 1 halved by day 1 13 days 0
Tue 22 Sep, 20:13 UTC36d ago 1 halved by day 1 4.5 days 1
Thu 17 Sep, 16:20 UTC41d ago 1 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STT017NA · groups of 8+ · biweekly · 42 on average Friendly Seattle: No KOS | Chill | Noob Friendly
    Players 14/100
  2. 02MOD
    Callsign ENR051NA · groups of 8+ · 29 on average [US] Enardo - Random Farming - Small One Grid | OneGrid
    Players 6/50
  3. 03MOD
    Callsign WLL015NA · groups of 8+ · weekly · 27 on average [NA] Willjum's Solo Only | Thursday Wipes
    Players 3/100
  4. 04MOD
    Callsign DGN027NA · groups of 8+ · weekly · 15 on average Rust Degens - US Vanilla | Fridays
    Players 7/150
  5. 05MOD
    Callsign WLL015NA · groups of 8+ · monthly · 14 on average [NA] Willjum's Casual Solo/Duo Monthly
    Players 4/175
  6. 06MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 2/90
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Sven's Staging appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Sven's Staging: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Sven's Staging?

The game's server browser reads these tags from Sven's Staging: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs169528 (Build): Build: 169528; ptrak (Networking): Network layer: RakNet, the game's standard; $ruk1 (Region code): Region code for this server: uk1; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Sven's Staging on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 13 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

When does Sven's Staging wipe?

No next wipe to predict for Sven's Staging, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 13 days 5 hours.

Location and Status

How reliable is Sven's Staging, and is it online now?

Right now Sven's Staging is online. About 19 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is Sven's Staging on?

Rust network protocol 2635 and build 169528 is the build on Sven's Staging; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is Sven's Staging holding performance?

For the last 48 hours it averaged 60 server fps; the floor was 60. Peak entity count: 81,000, covering buildings, deployables and all else in the world. It drew as much as 2,841 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does Sven's Staging sit?

Listed in North America under NA, region code uk1: that is Sven's Staging by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 194.69.160.95:28027.

Population

What is the player count on Sven's Staging?

Slots 10; players on board 0: that is Sven's Staging now. Over seven days: average 0, peak 1 players. At 16:00 UTC it drew its highest average of the last 48 hours: 0 players.

How does Sven's Staging compare in the rankings?

Top 57% of all ranked servers and #1,390 in North America: Sven's Staging ranks #12,768 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on Sven's Staging?

No gather rate appears in Sven's Staging's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Sven's Staging?

A procedural map of size 3,750 runs on Sven's Staging, generated by the game from seed 53252342. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto Sven's Staging?

Open the console in Rust with F1 after starting the game, then type client.connect 194.69.160.95:28027. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$ruk1,v2635,^z,^y,^v,NA,gmrust,cs169528,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs169528
Build Build: 169528.
ptrak
Networking Network layer: RakNet, the game's standard.
$ruk1
Region code Region code for this server: uk1.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.