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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,718online PAX61,678playing OCC3,282with players WIPED 3H174
MODModded traffic
Callsign

SER15324

Server

Offline NA · uk1 194.69.160.15:28059 checked 11d ago

vanillamoddedcarbon
Clearance · join
Players now 0/ 60 0% full
7-day average0peak –
Rank#15,324top 70% · #1561 in NA
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:38 UTC25d ago 1 – running 1
Sat 3 Oct, 20:31 UTC26d ago 1 – 0.7 days 1
Thu 1 Oct, 18:23 UTC FW28d ago 1 held half 2.1 days 1
Sun 27 Sep, 11:33 UTC32d ago 1 held half 4.3 days 0
Sat 26 Sep, 10:32 UTC33d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STT017NA · groups of 8+ · biweekly · 41 on average Friendly Seattle: No KOS | Chill | Noob Friendly
    Players 50/100
  2. 02MOD
    Callsign ENR051NA · groups of 8+ · 30 on average [US] Enardo - Random Farming - Small One Grid | OneGrid
    Players 33/50
  3. 03MOD
    Callsign WLL015NA · groups of 8+ · weekly · 26 on average [NA] Willjum's Solo Only | Thursday Wipes
    Players 92/100
  4. 04MOD
    Callsign DGN027NA · groups of 8+ · weekly · 15 on average Rust Degens - US Vanilla | Fridays
    Players 5/150
  5. 05MOD
    Callsign WLL015NA · groups of 8+ · monthly · 14 on average [NA] Willjum's Casual Solo/Duo Monthly
    Players 17/175
  6. 06MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 8/90
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Server appear in Rust Tracker lists and filters?

Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Server. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does Server carry, and what do they mean?

Listed for the server browser to read, Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp60 (Max players): 60 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $ruk1 (Region code): Region code for this server: uk1; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Server on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for Server?

No next wipe to predict for Server, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 25 days 10 hours.

Location and Status

What is the uptime on Server, and is it online?

Offline now, Server was last seen 11 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 18 September 2026.

Which Rust version is confirmed on Server?

Confirmed for Server: Rust network protocol 2634 and build 166652, Linux. Steam updates it for you; your game must share the protocol to join.

Which location is Server in?

The NA tag places Server in North America, by its own listing; region code uk1. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 194.69.160.15:28059.

Population

How many players are on Server right now?

Offline now for Server, last seen 11 days 12 hours ago.

Where does Server sit in the server rankings?

Top 70% of all ranked servers and #1,561 in North America: Server ranks #15,324 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on Server?

The name of Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is loaded on Server?

A procedural map of size 4,250 runs on Server, generated by the game from seed 479521753. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join Server?

Open the console in Rust with F1 after starting the game, then type client.connect 194.69.160.15:28059. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp60,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp60
Max players 60 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$ruk1
Region code Region code for this server: uk1.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.