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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,679online PAX49,738playing OCC3,164with players WIPED 3H118
MODModded traffic
Callsign

FRM6321=

(EU) FarmLand|2x Gather 5x Stacksize|TruePvE|

Online EU · uk1 194.69.160.15:28039 checked 12m ago

2x moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 2
Rank#6,321top 28% · #1895 in EU
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75110:0019:0004:0013:0023:0008:00Wiped Wed 28 Oct, 02:51 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608010:0019:0004:0013:0023:0008:00Wiped Wed 28 Oct, 02:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 02:51 UTC1d ago – – running 0
Sat 24 Oct, 05:51 UTC5d ago 2 held half 3.9 days 1
Fri 23 Oct, 07:24 UTC6d ago 2 – 0.9 days 0
Mon 19 Oct, 05:37 UTC10d ago 4 halved by day 3 4.1 days 1
Sun 18 Oct, 18:14 UTC10d ago 4 – 0.5 days 0
Wed 14 Oct, 22:50 UTC14d ago 1 halved by day 1 3.8 days 0
Mon 12 Oct, 16:33 UTC16d ago 2 held half 2.3 days 0
Sat 10 Oct, 09:49 UTC18d ago 1 held half 2.3 days 0
Fri 9 Oct, 17:26 UTC19d ago 1 – 0.7 days 0
Thu 1 Oct, 18:16 UTC FW27d ago 1 halved by day 1 8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 7/150
  2. 02MOD
    Callsign IND017EU · groups of 8+ · 2x · biweekly · 6 on average INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
    Players 1/250
  3. 03MOD
    Callsign RST571EU · groups of 8+ · 2x · biweekly · 5 on average #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
    Players 2/50
  4. 04MOD
    Callsign RST015EU · groups of 9999+ · 2x · monthly · 5 on average EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly
    Players 2/60
  5. 05MOD
    Callsign RST410EU · groups of 8+ · 2x · biweekly · 4 on average RustAria#5 [Мирный / PVE / X2]
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  6. 06MOD
    Callsign SKL026EU · groups of 8+ · 2x · monthly · 3 on average EU-2X-PVE-Monthly-Skills-SusRust X2
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

PvE servers, tracked live, 2x Rust servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Roleplay Rust servers, tracked live — the Rust Tracker lists that include (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Which tags does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| carry, and what do they mean?

Listed for the server browser to read, (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $ruk1 (Region code): Region code: uk1; ^r (Roleplay): Roleplay: yes; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Server browser: listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| when wipe day lands?

The average peak across recent wipes: 3 players. 16 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. In the other cases, half the peak was lost by day 2.

Which wipe times are confirmed for (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

No next wipe to predict for (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 30 hours.

Server Details

What is the uptime on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|, and is it online?

(EU) FarmLand|2x Gather 5x Stacksize|TruePvE| is up and online at this moment. The uptime it reports puts the last restart about 3 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| on?

Confirmed for (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| run?

Average server fps over the last 48 hours: 57, with a low of 53. Peak entity count: 117,481, covering buildings, deployables and all else in the world. It drew as much as 3,678 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| sit?

The EU tag places (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| in Europe, by its own listing; region code uk1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 194.69.160.15:28039.

Population

Is (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| busy?

(EU) FarmLand|2x Gather 5x Stacksize|TruePvE| is at 0 players, capacity 100. Seven-day average 0 players; peak 2. Busiest window in 48 hours: 05:00 UTC, 1 players on average.

How does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| compare in the rankings?

Seven-day player hours: #6,321 overall for (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|, top 28% of ranked servers, #1,895 in Europe.

Settings

Which settings and rules are confirmed on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

Going by its name, (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| runs 2x gather. 8 players per group is the game's default, and the cap holds. roleplay is the game mode, jobs, roleplay rules and towns. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

The map on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| is procedural, size 4,096, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

Connect

Which steps join (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

Open the console in Rust with F1 after starting the game, then type client.connect 194.69.160.15:28039. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/Ps8t6jAE4.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2635,^r,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$ruk1
Region code Region code: uk1.

Gameplay

^r
Roleplay Roleplay: yes.
^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.