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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,805online PAX82,372playing OCC3,637with players WIPED 3H283
MODModded traffic
Callsign

ENR10537=

[EU] Enardo - Development Server Test

Online 194.69.160.140:25000 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#10,537top 47%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1.5

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:52 UTC2d ago 1 – running 0
Mon 26 Oct, 13:21 UTC3d ago 1 – 0.6 days 0
Wed 21 Oct, 16:00 UTC8d ago 2 halved by day 2 4.9 days 0
Tue 20 Oct, 23:05 UTC8d ago 2 – 0.7 days 0
Sat 17 Oct, 20:05 UTC12d ago 1 held half 3.1 days 0
Sun 11 Oct, 14:17 UTC18d ago 2 halved by day 1 6.2 days 0
Sat 10 Oct, 20:22 UTC19d ago 2 – 0.7 days 0
Sat 10 Oct, 14:03 UTC19d ago 2 – 0.3 days 0
Fri 2 Oct, 06:01 UTC27d ago 1 halved by day 1 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 125/100
  2. 02MOD
    Callsign RTR811EU · groups of 16+ · weekly · 120 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 91/225
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 36/700
  4. 04MOD
    Callsign RUS029EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 88/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
    Players 309/350
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 11/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [EU] Enardo - Development Server Test?

These Rust Tracker lists carry [EU] Enardo - Development Server Test: EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on [EU] Enardo - Development Server Test?

Listed for the server browser to read, [EU] Enardo - Development Server Test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on [EU] Enardo - Development Server Test when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 13 hours after it. The crowd stayed above half the peak until the next wipe in 33% of recent wipes. By day 1.5 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for [EU] Enardo - Development Server Test?

Irregular wipe times at [EU] Enardo - Development Server Test: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 2 days 17 hours.

Server Details

What is the uptime on [EU] Enardo - Development Server Test, and is it online?

Tracking shows [EU] Enardo - Development Server Test online as of now. The uptime it reports puts the last restart about 13 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is [EU] Enardo - Development Server Test on?

Rust network protocol 2635 and build 168909 is the build on [EU] Enardo - Development Server Test; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is [EU] Enardo - Development Server Test holding performance?

Server fps held an average of 30 across the last 48 hours, never below 30. Peak entity count: 32,084, covering buildings, deployables and all else in the world. Memory peaked at 2,331 MB. A climbing entity count and low fps are what register as lag for players.

Which location is [EU] Enardo - Development Server Test in?

The name of [EU] Enardo - Development Server Test points to Europe, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 194.69.160.140:25000.

Population

What is the player count on [EU] Enardo - Development Server Test?

Slots 100; players on board 0: that is [EU] Enardo - Development Server Test now. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 00:00 UTC, averaging 0 players.

How does [EU] Enardo - Development Server Test compare in the rankings?

Top 47% of all ranked servers, and #10,537 on seven-day player hours: [EU] Enardo - Development Server Test.

Map and Rules

Which settings and rules are confirmed on [EU] Enardo - Development Server Test?

No gather rate appears in [EU] Enardo - Development Server Test's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for [EU] Enardo - Development Server Test?

The map on [EU] Enardo - Development Server Test is procedural, size 2,500, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Enardo.gg Maps.

How to Join

How do you get onto [EU] Enardo - Development Server Test?

To connect: start Rust, press F1, enter client.connect 194.69.160.140:25000 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://enardo.gg/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.