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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,733online PAX63,580playing OCC3,313with players WIPED 3H197
MODModded traffic
Callsign

LCK4951=

Lucky Jump Random X5 (Kits, Skins)

Online 194.54.88.44:27715 checked 9m ago

5x moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 4
Rank#4,951top 22%
Last wipe10h agono schedule published
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.250.50.75101:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 13:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304001:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 13:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

a steady gap
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.

The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak3players, last three wipes
crowd held60%else halves by day 4.5

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 13d 13hThu 12 Nov, 14:00 UTC
  3. 20d 14hThu 19 Nov, 14:26 UTC
  4. 27d 14hThu 26 Nov, 14:52 UTC
  5. 34d 18hThu 3 Dec, 19:00 UTCFW
  6. 41d 15hThu 10 Dec, 15:43 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:09 UTC10h ago – – running 0
Thu 22 Oct, 12:36 UTC7d ago 3 – – 0
Thu 15 Oct, 13:47 UTC14d ago 3 held half 7 days 0
Thu 8 Oct, 13:21 UTC21d ago 4 held half 7 days 0
Thu 1 Oct, 18:24 UTC FW28d ago 6 halved by day 5 6.8 days 1
Thu 24 Sep, 08:28 UTC35d ago 6 held half 7.4 days 0
Wed 16 Sep, 00:59 UTC43d ago 4 held half 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
    Callsign ATL015EU · groups of 20+ · 5x · weekly · 67 on average Atlas - EU 5x | No BPs | Kits
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Lucky Jump Random X5 (Kits, Skins) appear in Rust Tracker lists and filters?

5x Rust servers, tracked and Modded servers, tracked live — the Rust Tracker lists that include Lucky Jump Random X5 (Kits, Skins). On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 5x.

How should you read the tags on Lucky Jump Random X5 (Kits, Skins)?

The game's server browser reads these tags from Lucky Jump Random X5 (Kits, Skins): gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Lucky Jump Random X5 (Kits, Skins) when wipe day lands?

The average peak across recent wipes: 3 players. 46 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 60% of the time. In the other cases, half the peak was lost by day 4.5.

Which wipe times are confirmed for Lucky Jump Random X5 (Kits, Skins)?

The recent gap between wipes at Lucky Jump Random X5 (Kits, Skins) is about 7 days. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 10 hours.

Server Details

How reliable is Lucky Jump Random X5 (Kits, Skins), and is it online now?

Right now Lucky Jump Random X5 (Kits, Skins) is online. The uptime it reports puts the last restart about 8 hours ago. Uptime stood at 85% for the last 7 full days, 143 of 168 hours online. The first sighting by Rust Tracker was 15 September 2026.

Which Rust build is Lucky Jump Random X5 (Kits, Skins) running?

Rust network protocol 2635 and build 168909 is the build on Lucky Jump Random X5 (Kits, Skins); the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on Lucky Jump Random X5 (Kits, Skins)?

Server fps held an average of 7 across the last 48 hours, never below 5. Maximum entities carried: 77,411, from buildings and deployables to everything else. Peak memory use: 3,489 MB. A climbing entity count and low fps are what register as lag for players.

Where does Lucky Jump Random X5 (Kits, Skins) sit?

Region: none published by Lucky Jump Random X5 (Kits, Skins). Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 194.54.88.44:27715.

Population

How many players are on Lucky Jump Random X5 (Kits, Skins) right now?

Slots 100; players on board 0: that is Lucky Jump Random X5 (Kits, Skins) now. Peak of 4 in the last seven days, average 0 players. Busiest window in 48 hours: 16:00 UTC, 1 players on average.

What rank does Lucky Jump Random X5 (Kits, Skins) carry among Rust servers?

Seven-day player hours put Lucky Jump Random X5 (Kits, Skins) at #4,951, within the top 22% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Lucky Jump Random X5 (Kits, Skins)?

The name says it: Lucky Jump Random X5 (Kits, Skins) runs 5x gather. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is Lucky Jump Random X5 (Kits, Skins) on?

A procedural map of size 3,500 runs on Lucky Jump Random X5 (Kits, Skins), generated by the game from seed 676320793. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join Lucky Jump Random X5 (Kits, Skins)?

To connect: start Rust, press F1, enter client.connect 194.54.88.44:27715 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.