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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,676online PAX50,509playing OCC3,178with players WIPED 3H130
MODModded traffic
Callsign

SML14039

Small Map x10

Offline 194.50.234.73:28080 checked 1d ago

10x moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#14,039top 63%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123410:0011:0012:0013:0014:0015:00

Hourly average and peak, UTC.

Server performance

025507510010:0011:0012:0013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Fri 23 OctThu 8 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 04:17 UTC6d ago 2 – running 0
Thu 8 Oct, 13:39 UTC20d ago 1 halved by day 2 14.6 days 0
Sun 4 Oct, 11:44 UTC24d ago 2 halved by day 1 4.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 20+ · 10x · weekly · 349 on average Atlas - EU 10x | No BPs | Kits | Shop
    Players 294/300
  2. 02MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 180 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 106/200
  3. 03MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 179 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 134/150
  4. 04MOD
    Callsign KRK031EU · groups of 14+ · 10x · weekly · 153 on average KRAKEN | X10 | EU | KITS | RP | FPS+
    Players 64/400
  5. 05MOD
    Callsign HLL010EU · groups of 8+ · 10x · biweekly · 77 on average HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 39/150
  6. 06MOD
    Callsign HLL010OC · groups of 8+ · 10x · biweekly · 66 on average HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 81/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Small Map x10?

10x Rust servers, tracked and Modded servers, tracked live — the Rust Tracker lists that include Small Map x10. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

How should you read the tags on Small Map x10?

These tags are published by Small Map x10 for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Small Map x10 when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 9 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 1.5 where it did not hold.

Which wipe times are confirmed for Small Map x10?

Wipe times at Small Map x10 are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 6 days 5 hours since this world was made.

Server Details

What is the uptime on Small Map x10, and is it online?

Offline: Small Map x10 confirmed offline, last seen 42 hours ago. By its own uptime figure, the last restart was roughly 8 hours ago. 136 of 168 hours up over the last 7 full days: 81% uptime. Rust Tracker logged it first on 3 October 2026.

What Rust version is Small Map x10 on?

Rust network protocol 2635 and build 168909 on Windows is what Small Map x10 runs. Steam updates it for you; your game must share the protocol to join.

Is Small Map x10 holding performance?

For the last 48 hours it averaged 82 server fps; the floor was 70. Peak entity count: 70,498, covering buildings, deployables and all else in the world. Peak memory use: 2,082 MB. A climbing entity count and low fps are what register as lag for players.

Where does Small Map x10 sit?

No region is published by Small Map x10. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 194.50.234.73:28080.

Population

How many players are on Small Map x10 right now?

Last seen 42 hours ago; Small Map x10 is offline at present. Peak of 2 in the last seven days, average 0 players.

What rank does Small Map x10 carry among Rust servers?

Top 63% of all ranked servers, and #14,039 on seven-day player hours: Small Map x10.

Map and Rules

Which settings and rules are confirmed on Small Map x10?

Going by its name, Small Map x10 runs 10x gather. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Small Map x10?

Generated by the game from seed 618226138, the procedural map on Small Map x10 measures 3,750. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

How to Join

What is the way to join Small Map x10?

Open the console in Rust with F1 after starting the game, then type client.connect 194.50.234.73:28080. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.