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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,622online PAX33,162playing OCC2,812with players WIPED 3H73
MODModded traffic
Callsign

GRF15180=

Grafters x10 /Cars/Helis/Tp/Qs/Home

Online 194.50.234.178:28231 checked 10m ago

10x moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#15,180top 68%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW27d ago 2 – running 0
Thu 17 Sep, 20:07 UTC41d ago 1 halved by day 2 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 20+ · 10x · weekly · 349 on average Atlas - EU 10x | No BPs | Kits | Shop
    Players 141/150
  2. 02MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 180 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 120/200
  3. 03MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 178 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 184/200
  4. 04MOD
    Callsign KRK031EU · groups of 14+ · 10x · weekly · 153 on average KRAKEN | X10 | EU | KITS | RP | FPS+
    Players 21/400
  5. 05MOD
    Callsign HLL010EU · groups of 8+ · 10x · biweekly · 77 on average HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 25/150
  6. 06MOD
    Callsign HLL010OC · groups of 8+ · 10x · biweekly · 67 on average HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 49/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Grafters x10 /Cars/Helis/Tp/Qs/Home appear in Rust Tracker lists and filters?

On Rust Tracker, Grafters x10 /Cars/Helis/Tp/Qs/Home sits in these lists: 10x Rust servers, tracked and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

How should you read the tags on Grafters x10 /Cars/Helis/Tp/Qs/Home?

The game's server browser reads these tags from Grafters x10 /Cars/Helis/Tp/Qs/Home: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Grafters x10 /Cars/Helis/Tp/Qs/Home on wipe day?

The average peak across recent wipes: 2 players. 13 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 where it did not hold.

On what schedule does Grafters x10 /Cars/Helis/Tp/Qs/Home wipe?

The record holds too few of Grafters x10 /Cars/Helis/Tp/Qs/Home's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 27 days 11 hours since this world was made.

Location and Status

How reliable is Grafters x10 /Cars/Helis/Tp/Qs/Home, and is it online now?

Right now Grafters x10 /Cars/Helis/Tp/Qs/Home is online. By its own uptime figure, the last restart was roughly 21 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Grafters x10 /Cars/Helis/Tp/Qs/Home?

Rust network protocol 2634 and build 166494 is the build on Grafters x10 /Cars/Helis/Tp/Qs/Home; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Grafters x10 /Cars/Helis/Tp/Qs/Home?

For the last 48 hours it averaged 102 server fps; the floor was 81. Peak entity count: 79,271, covering buildings, deployables and all else in the world. Peak memory use: 2,479 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Grafters x10 /Cars/Helis/Tp/Qs/Home in?

No region is published by Grafters x10 /Cars/Helis/Tp/Qs/Home. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 194.50.234.178:28231.

Player Count

How many players are on Grafters x10 /Cars/Helis/Tp/Qs/Home right now?

Grafters x10 /Cars/Helis/Tp/Qs/Home is at 0 players, capacity 50. Over seven days: average 0, peak 1 players.

What rank does Grafters x10 /Cars/Helis/Tp/Qs/Home carry among Rust servers?

Top 68% of all ranked servers, and #15,180 on seven-day player hours: Grafters x10 /Cars/Helis/Tp/Qs/Home.

Map and Rules

Which settings and rules are confirmed on Grafters x10 /Cars/Helis/Tp/Qs/Home?

The name says it: Grafters x10 /Cars/Helis/Tp/Qs/Home runs 10x gather. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Grafters x10 /Cars/Helis/Tp/Qs/Home?

Generated by the game from seed 994185260, the procedural map on Grafters x10 /Cars/Helis/Tp/Qs/Home measures 3,750. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join Grafters x10 /Cars/Helis/Tp/Qs/Home?

Open the console in Rust with F1 after starting the game, then type client.connect 194.50.234.178:28231. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.