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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,660online PAX41,774playing OCC2,991with players WIPED 3H90
COMCommunity traffic
Callsign

TST13224

My test SERVER

Offline 194.50.170.71:28015 checked 14d ago

Clearance · join
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,224top 61%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 07:42 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 527 on average Rusty Moose |EU Mondays|
    Players 266/350
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 331 on average Rustoria.co - EU Main
    Players 20/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 329 on average Rusty Moose |EU Main|
    Players 35/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 127/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 46/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 48/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry My test SERVER?

These Rust Tracker lists carry My test SERVER: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My test SERVER?

Listed for the server browser to read, My test SERVER publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on My test SERVER when wipe day lands?

The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does My test SERVER wipe?

Too few wipes on record for My test SERVER to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 14 days 18 hours since this world was made.

Location and Status

What is the uptime on My test SERVER, and is it online?

Tracking shows My test SERVER offline as of now, last seen 14 days 17 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 October 2026.

Which Rust version is confirmed on My test SERVER?

Rust network protocol 2634 and build 167584 is the build on My test SERVER; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Which location is My test SERVER in?

Nothing on region from My test SERVER; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 194.50.170.71:28015.

Player Count

Is My test SERVER busy?

Offline: My test SERVER, last seen 14 days 17 hours ago.

What rank does My test SERVER carry among Rust servers?

Top 61% of all ranked servers, and #13,224 on seven-day player hours: My test SERVER.

Settings

Which settings and rules are confirmed on My test SERVER?

The name of My test SERVER carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on My test SERVER?

A procedural map runs on My test SERVER, generated by the game.

Connect

Which steps join My test SERVER?

To connect: start Rust, press F1, enter client.connect 194.50.170.71:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build: 167584.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.