DVB14600
Server_210_DevBlog
Offline 194.48.218.124:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:05 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 206/250
-
02COMPlayers 287/300
-
03COMPlayers 764/800
-
04COMPlayers 45/100
-
05COMPlayers 861/900
-
06COMPlayers 690/725
Quick answers
From the figures on this page.
Tags
Where does Server_210_DevBlog appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include Server_210_DevBlog. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all.
What do the tags mean that Server_210_DevBlog is listed under?
Listed for the server browser to read, Server_210_DevBlog publishes these tags: mp10 (Max players): 10 slots on this server; v2153 (Protocol): To join, your game must match protocol 2153; h29248c67 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on Server_210_DevBlog on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
When does Server_210_DevBlog wipe?
Server_210_DevBlog's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 14 days 6 hours.
Server Details
How reliable is Server_210_DevBlog, and is it online now?
Tracking shows Server_210_DevBlog offline as of now, last seen 14 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 14 October 2026.
Which Rust build is Server_210_DevBlog running?
Rust network protocol 2153 is the build on Server_210_DevBlog; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is Server_210_DevBlog hosted in?
Nothing on region from Server_210_DevBlog; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 194.48.218.124:28015.
Player Count
What is the player count on Server_210_DevBlog?
Last seen 14 days 5 hours ago; Server_210_DevBlog is offline at present.
Where does Server_210_DevBlog sit in the server rankings?
Top 68% of all ranked servers, and #14,600 on seven-day player hours: Server_210_DevBlog.
Map and Rules
Which settings and rules are confirmed on Server_210_DevBlog?
The name of Server_210_DevBlog carries no gather rate. No group limit appears. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. Off: VAC, Valve's anti-cheat.
Which map is confirmed for Server_210_DevBlog?
Generated by the game: the procedural map on Server_210_DevBlog.
Connect
Which steps join Server_210_DevBlog?
To connect: start Rust, press F1, enter client.connect 194.48.218.124:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,v2153,h29248c67,stok
Game
mp10
v2153
Other
h29248c67
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.