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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,623online PAX39,438playing OCC2,939with players WIPED 3H88
COMCommunity traffic
Callsign

PRV11547

Private 10x Co-op

Offline 194.26.164.108:28015 checked 45d ago

10x
Clearance · join
Players now 2/ 2 100% full
7-day average0peak –
Rank#11,547no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign FRN817EU · groups of 8+ · 10x · 3 on average Frontier - EU 10x | No BPs | Kits | Shop
    Players 0/16
  2. 02MOD
    Callsign ATL015EU · groups of 20+ · 10x · weekly · 349 on average Atlas - EU 10x | No BPs | Kits | Shop
    Players 170/200
  3. 03MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 180 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 118/200
  4. 04MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 179 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 150/200
  5. 05MOD
    Callsign KRK031EU · groups of 14+ · 10x · weekly · 153 on average KRAKEN | X10 | EU | KITS | RP | FPS+
    Players 30/400
  6. 06MOD
    Callsign HLL010EU · groups of 8+ · 10x · biweekly · 77 on average HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 32/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Private 10x Co-op?

These Rust Tracker lists carry Private 10x Co-op: 10x Rust servers, tracked and Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.

Which tags does Private 10x Co-op carry, and what do they mean?

Listed for the server browser to read, Private 10x Co-op publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for Private 10x Co-op?

Too few wipes on record for Private 10x Co-op to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 45 days 14 hours.

Location and Status

What is the uptime on Private 10x Co-op, and is it online?

Offline: Private 10x Co-op confirmed offline, last seen 45 days 13 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is Private 10x Co-op on?

Rust network protocol 2633 and build 163794 on Windows is what Private 10x Co-op runs. The same protocol is required to join, and Steam updates it for you.

What location is Private 10x Co-op hosted in?

Nothing on region from Private 10x Co-op; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 194.26.164.108:28015.

Population

Is Private 10x Co-op busy?

Last seen 45 days 13 hours ago; Private 10x Co-op is offline at present.

What rank does Private 10x Co-op carry among Rust servers?

Seven-day player hours put Private 10x Co-op at #11,547, within the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Private 10x Co-op?

Going by its name, Private 10x Co-op runs 10x gather. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is Private 10x Co-op on?

Generated by the game: the procedural map on Private 10x Co-op.

Connect

Which steps join Private 10x Co-op?

To connect: start Rust, press F1, enter client.connect 194.26.164.108:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.