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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,828online PAX91,106playing OCC3,754with players WIPED 3H433
MODModded traffic
Callsign

RVL6210=

[EU] Rival Test Server

Online 194.163.238.86:28015 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 2
Rank#6,210top 28%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5213:0015:0016:0016:0017:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 13:06 UTC23d ago 3 – running 0
Fri 2 Oct, 14:57 UTC27d ago 1 – 3.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [EU] Rival Test Server?

EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include [EU] Rival Test Server. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [EU] Rival Test Server?

The game's server browser reads these tags from [EU] Rival Test Server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on [EU] Rival Test Server on wipe day?

The average peak across recent wipes: 2 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for [EU] Rival Test Server?

The record holds too few of [EU] Rival Test Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 23 days 8 hours.

Server Details

What is the uptime on [EU] Rival Test Server, and is it online?

Right now [EU] Rival Test Server is online. 71% uptime over the last 7 full days, with 119 of 168 hours up. Rust Tracker logged it first on 30 September 2026.

Which Rust version is confirmed on [EU] Rival Test Server?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Rival Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

What location is [EU] Rival Test Server hosted in?

No region tag is published by [EU] Rival Test Server, but the name points to Europe. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 194.163.238.86:28015.

Population

How many players are on [EU] Rival Test Server right now?

Slots 10; players on board 0: that is [EU] Rival Test Server now. Peak of 2 in the last seven days, average 0 players. At 16:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does [EU] Rival Test Server compare in the rankings?

Seven-day player hours put [EU] Rival Test Server at #6,210, within the top 28% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU] Rival Test Server?

No gather rate appears in [EU] Rival Test Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Connect

What is the way to join [EU] Rival Test Server?

To connect: start Rust, press F1, enter client.connect 194.163.238.86:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.