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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,857online PAX95,257playing OCC4,045with players WIPED 3H162
MODModded traffic
Callsign

FNC3313=

[PVE] FANCY RUST 2.0 | X2/X3 | TEST

Online EU 194.147.90.203:35000 checked 10m ago

2x biweekly wipes moddedcarbonpve
Clearance · join
Players now 2/ 200 1% full
7-day average1peak 7
Rank#3,313top 15% · #1246 in EU
Last wipe11d agobiweekly schedule
Next wipe2d 13hFri 30 Oct, 07:00 UTC
Track history

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 07:00 UTC, in 2d 13h.

Its biweekly schedule tag · low confidence

usual gap17.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 2d 13hFri 30 Oct, 07:00 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 16d 13hFri 13 Nov, 07:00 UTC
  4. 30d 13hFri 27 Nov, 07:00 UTC
  5. 37d 1hThu 3 Dec, 19:00 UTCFW
  6. 44d 13hFri 11 Dec, 07:00 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 11 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:00 UTC11d ago 4 – running 0
Fri 2 Oct, 02:09 UTC25d ago 7 halved by day 4 14.2 days 0
Fri 11 Sep, 08:42 UTC46d ago – – 20.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST571EU · groups of 8+ · 2x · biweekly · 6 on average #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
    Players 11/50
  2. 02MOD
    Callsign IND017EU · groups of 8+ · 2x · biweekly · 5 on average INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
    Players 7/250
  3. 03MOD
    Callsign RST410EU · groups of 8+ · 2x · biweekly · 5 on average RustAria#5 [Мирный / PVE / X2]
    Players 5/150
  4. 04MOD
    Callsign FST531EU · groups of 20+ · 2x · biweekly · 4 on average PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]
    Players 4/100
  5. 05MOD
    Callsign RSU016EU · groups of 8+ · 2x · biweekly · 2 on average #1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK]
    Players 3/50
  6. 06MOD
    Callsign RSU556EU · groups of 8+ · 2x · biweekly · 2 on average #3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK]
    Players 1/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [PVE] FANCY RUST 2.0 | X2/X3 | TEST appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [PVE] FANCY RUST 2.0 | X2/X3 | TEST: PvE servers, tracked live, 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which tags does [PVE] FANCY RUST 2.0 | X2/X3 | TEST carry, and what do they mean?

Listed for the server browser to read, [PVE] FANCY RUST 2.0 | X2/X3 | TEST publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on [PVE] FANCY RUST 2.0 | X2/X3 | TEST when wipe day lands?

At their busiest, recent wipes averaged 6 players. The peak on the latest wipe came 14 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 4.

Which wipe times are confirmed for [PVE] FANCY RUST 2.0 | X2/X3 | TEST?

The prediction for [PVE] FANCY RUST 2.0 | X2/X3 | TEST follows its tag, as too few wipes are on record to confirm the schedule. Friday 30 October at 07:00 UTC is when the next wipe falls due. This world has been running 11 days 10 hours. Its tags carry an every-two-weeks wipe schedule.

Location and Status

How reliable is [PVE] FANCY RUST 2.0 | X2/X3 | TEST, and is it online now?

[PVE] FANCY RUST 2.0 | X2/X3 | TEST is up and online at this moment. About 13 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is [PVE] FANCY RUST 2.0 | X2/X3 | TEST running?

Rust network protocol 2635 and build 168909 on Windows is what [PVE] FANCY RUST 2.0 | X2/X3 | TEST runs. To join, your game must be on the same protocol; Steam handles the update.

Is [PVE] FANCY RUST 2.0 | X2/X3 | TEST holding performance?

For the last 48 hours it averaged 69 server fps; the floor was 12. Maximum entities carried: 126,032, from buildings and deployables to everything else. Memory peaked at 4,301 MB. A climbing entity count and low fps are what register as lag for players.

What location is [PVE] FANCY RUST 2.0 | X2/X3 | TEST hosted in?

The EU tag places [PVE] FANCY RUST 2.0 | X2/X3 | TEST in Europe, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 194.147.90.203:35000.

Player Count

Is [PVE] FANCY RUST 2.0 | X2/X3 | TEST busy?

Tracking [PVE] FANCY RUST 2.0 | X2/X3 | TEST: 2 of 200 slots filled. Peak of 7 in the last seven days, average 1 players. At 20:00 UTC it drew its highest average of the last 48 hours: 2 players.

Where does [PVE] FANCY RUST 2.0 | X2/X3 | TEST sit in the server rankings?

Top 15% of all ranked servers and #1,246 in Europe: [PVE] FANCY RUST 2.0 | X2/X3 | TEST ranks #3,313 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on [PVE] FANCY RUST 2.0 | X2/X3 | TEST?

The name says it: [PVE] FANCY RUST 2.0 | X2/X3 | TEST runs 2x gather. 8 players per group is the game's default, and the cap holds. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on [PVE] FANCY RUST 2.0 | X2/X3 | TEST?

Generated by the game from seed 1532636101, the procedural map on [PVE] FANCY RUST 2.0 | X2/X3 | TEST measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join [PVE] FANCY RUST 2.0 | X2/X3 | TEST?

To connect: start Rust, press F1, enter client.connect 194.147.90.203:35000 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://fancy-rust.gamestores.app/.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.