RRV15428
Rurver
Offline 194.11.19.119:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 291/300
-
02COMPlayers 269/250
-
03COMPlayers 26/250
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04COMPlayers 23/250
-
05COMPlayers 38/100
-
06COMPlayers 129/200
Quick answers
From the figures on this page.
Filters
Where does Rurver appear in Rust Tracker lists and filters?
On Rust Tracker, Rurver sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rurver?
These tags are published by Rurver for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Rurver wipe?
Too few wipes on record for Rurver to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 40 days 23 hours.
Server Details
Is Rurver up, and how does its uptime hold?
Offline: Rurver confirmed offline, last seen 40 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 18 September 2026.
What Rust version is Rurver on?
Rust network protocol 2633 and build 164530 on Windows is what Rurver runs. Steam updates it for you; your game must share the protocol to join.
What location is Rurver hosted in?
Nothing on region from Rurver; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 194.11.19.119:28015.
Population
Is Rurver busy?
Offline: Rurver, last seen 40 days 23 hours ago.
Where does Rurver sit in the server rankings?
Seven-day player hours put Rurver at #15,428, within the top – of all ranked servers.
Settings
Which settings and rules are confirmed on Rurver?
Nothing in Rurver's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on Rurver?
Procedural map on Rurver, made by the game.
Connect
What is the way to join Rurver?
Open the console in Rust with F1 after starting the game, then type client.connect 194.11.19.119:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164530,ts8
Game
gmvanilla
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.