Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,830online PAX75,280playing OCC3,722with players WIPED 3H228
COMCommunity traffic
Callsign

FLL10996

FlailingNinja's Server

Offline 194.0.117.14:28015 checked 5d ago

Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#10,996top 49%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct23 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:45 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 545/625
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 414/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 290 on average Rusty Moose |EU Main|
    Players 97/250
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 55/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 275 on average Rustoria.co - EU Main
    Players 103/250
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 236 on average Rustoria.co - EU East Medium
    Players 226/225
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show FlailingNinja's Server?

Community servers, no tags — the Rust Tracker lists that include FlailingNinja's Server. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on FlailingNinja's Server?

Listed for the server browser to read, FlailingNinja's Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on FlailingNinja's Server when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does FlailingNinja's Server wipe?

FlailingNinja's Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 25 days since this world was made.

Server Details

Is FlailingNinja's Server up, and how does its uptime hold?

Offline: FlailingNinja's Server confirmed offline, last seen 5 days 15 hours ago. 3 of 168 hours up over the last 7 full days: 2% uptime. First contact for Rust Tracker: 14 September 2026.

Which Rust version is confirmed on FlailingNinja's Server?

Rust network protocol 2635 and build 168909 is the build on FlailingNinja's Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Which location is FlailingNinja's Server in?

Nothing on region from FlailingNinja's Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 194.0.117.14:28015.

Player Count

How many players are on FlailingNinja's Server right now?

Offline now for FlailingNinja's Server, last seen 5 days 15 hours ago. Peak of 1 in the last seven days, average 1 players.

Where does FlailingNinja's Server sit in the server rankings?

Seven-day player hours put FlailingNinja's Server at #10,996, within the top 49% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on FlailingNinja's Server?

The name of FlailingNinja's Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on FlailingNinja's Server?

Generated by the game: the procedural map on FlailingNinja's Server.

Connect

What is the way to join FlailingNinja's Server?

To connect: start Rust, press F1, enter client.connect 194.0.117.14:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.