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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,650online PAX32,278playing OCC2,796with players WIPED 3H79
MODModded traffic
Callsign

OZZ15986

[U.S]OzziGaming 2x | Bi-Weekly |

Offline 193.31.31.104:28056 checked 22d ago

2x moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,986top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 806 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 254/300
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 599 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 19/150
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 371 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 131/150
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 350 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 39/150
  5. 05MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 329 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 402/490
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 313 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 25/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [U.S]OzziGaming 2x | Bi-Weekly |?

2x Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include [U.S]OzziGaming 2x | Bi-Weekly |. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the tags mean that [U.S]OzziGaming 2x | Bi-Weekly | is listed under?

Listed for the server browser to read, [U.S]OzziGaming 2x | Bi-Weekly | publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does [U.S]OzziGaming 2x | Bi-Weekly | wipe?

Too few wipes on record for [U.S]OzziGaming 2x | Bi-Weekly | to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 23 days 14 hours since this world was made.

Server Details

What is the uptime on [U.S]OzziGaming 2x | Bi-Weekly |, and is it online?

Tracking shows [U.S]OzziGaming 2x | Bi-Weekly | offline as of now, last seen 22 days 4 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 5 October 2026.

What Rust version is [U.S]OzziGaming 2x | Bi-Weekly | on?

Rust network protocol 2634 and build 166652 is the build on [U.S]OzziGaming 2x | Bi-Weekly |; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Where does [U.S]OzziGaming 2x | Bi-Weekly | sit?

No region is published by [U.S]OzziGaming 2x | Bi-Weekly |. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 193.31.31.104:28056.

Population

Is [U.S]OzziGaming 2x | Bi-Weekly | busy?

Offline now for [U.S]OzziGaming 2x | Bi-Weekly |, last seen 22 days 4 hours ago.

Where does [U.S]OzziGaming 2x | Bi-Weekly | sit in the server rankings?

Seven-day player hours put [U.S]OzziGaming 2x | Bi-Weekly | at #15,986, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on [U.S]OzziGaming 2x | Bi-Weekly |?

Going by its name, [U.S]OzziGaming 2x | Bi-Weekly | runs 2x gather. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is [U.S]OzziGaming 2x | Bi-Weekly | on?

Generated by the game from seed 1, the procedural map on [U.S]OzziGaming 2x | Bi-Weekly | measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join [U.S]OzziGaming 2x | Bi-Weekly |?

Open the console in Rust with F1 after starting the game, then type client.connect 193.31.31.104:28056. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://ozzigaming.com.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build: 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.