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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,672online PAX47,205playing OCC2,988with players WIPED 3H97
MODModded traffic
Callsign

OZZ15269

[U.S]OzziGaming 1.5x | Bi-Weekly |

Offline 193.31.31.104:28026 checked 6d ago

1.5x moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,269top 69%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RMO001groups of 200+ · 1.5x · weekly · 144 on average RUST ROOM 1.5x | MAIN | Wipe 23.10
    Players 1/500
  2. 02MOD
    Callsign RMO001groups of 200+ · 1.5x · 142 on average RUST ROOM 1.5x | SATURDAY | Wipe 24.10
    Players 2/500
  3. 03MOD
    Callsign WLL015EU · groups of 8+ · 1.5x · weekly · 13 on average [EU] Willjum's 1.5x Solo/Duo/Trio | Thursday wipes
    Players 7/175
  4. 04MOD
    Callsign RDA001EU · groups of 100+ · 1.5x · weekly · 4 on average RUST RAID REVENGE |X1.5/X3|СУДНЫЙ ЧАС|SKINS|23.10
    Players 0/100
  5. 05MOD
    Callsign ALK016EU · groups of 16+ · 1.5x · biweekly · 1 on average Alkad #1 (x1.5|Kits)
    Players 0/150
  6. 06MOD
    Callsign PVP110groups of 10+ · 1.5x · monthly · 1 on average [PvPvE] RESPAWN x1.5
    Players 0/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [U.S]OzziGaming 1.5x | Bi-Weekly |?

On Rust Tracker, [U.S]OzziGaming 1.5x | Bi-Weekly | sits in these lists: Best 1.5x Rust servers and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1.5x.

What do the tags mean that [U.S]OzziGaming 1.5x | Bi-Weekly | is listed under?

These tags are published by [U.S]OzziGaming 1.5x | Bi-Weekly | for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does [U.S]OzziGaming 1.5x | Bi-Weekly | wipe?

The record holds too few of [U.S]OzziGaming 1.5x | Bi-Weekly |'s wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 24 days 12 hours.

Server Details

What is the uptime on [U.S]OzziGaming 1.5x | Bi-Weekly |, and is it online?

Tracking shows [U.S]OzziGaming 1.5x | Bi-Weekly | offline as of now, last seen 6 days 11 hours ago. Uptime stood at 10% for the last 7 full days, 16 of 168 hours online. The first sighting by Rust Tracker was 5 October 2026.

Which Rust version is confirmed on [U.S]OzziGaming 1.5x | Bi-Weekly |?

Rust network protocol 2634 and build 166652 is the build on [U.S]OzziGaming 1.5x | Bi-Weekly |; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What location is [U.S]OzziGaming 1.5x | Bi-Weekly | hosted in?

Region: none published by [U.S]OzziGaming 1.5x | Bi-Weekly |. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 193.31.31.104:28026.

Population

What is the player count on [U.S]OzziGaming 1.5x | Bi-Weekly |?

Offline now for [U.S]OzziGaming 1.5x | Bi-Weekly |, last seen 6 days 11 hours ago. Seven-day average for this server: 0 players.

How does [U.S]OzziGaming 1.5x | Bi-Weekly | compare in the rankings?

Seven-day player hours put [U.S]OzziGaming 1.5x | Bi-Weekly | at #15,269, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [U.S]OzziGaming 1.5x | Bi-Weekly |?

1.5x gather is what [U.S]OzziGaming 1.5x | Bi-Weekly | runs, going by its name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is [U.S]OzziGaming 1.5x | Bi-Weekly | on?

Generated by the game from seed 1, the procedural map on [U.S]OzziGaming 1.5x | Bi-Weekly | measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto [U.S]OzziGaming 1.5x | Bi-Weekly |?

To connect: start Rust, press F1, enter client.connect 193.31.31.104:28026 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.