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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,908online PAX102,404playing OCC3,970with players WIPED 3H409
MODModded traffic
Callsign

DVE12533

Rust PvE Dev

Offline 193.252.29.253:28015 checked 20d ago

moddedoxidepve
Clearance · join
Players now 2/ 10 20% full
7-day average0peak –
Rank#12,533top 57%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Rust PvE Dev?

On Rust Tracker, Rust PvE Dev sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Rust PvE Dev is listed under?

The game's server browser reads these tags from Rust PvE Dev: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for Rust PvE Dev?

Rust PvE Dev's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 26 days.

Location and Status

How reliable is Rust PvE Dev, and is it online now?

Offline now, Rust PvE Dev was last seen 20 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 3 October 2026.

What Rust version is Rust PvE Dev on?

Rust network protocol 2634 and build 166652 is the build on Rust PvE Dev; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What location is Rust PvE Dev hosted in?

Nothing on region from Rust PvE Dev; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 193.252.29.253:28015.

Player Count

How many players are on Rust PvE Dev right now?

Last seen 20 days 21 hours ago; Rust PvE Dev is offline at present.

How does Rust PvE Dev compare in the rankings?

Top 57% of all ranked servers, and #12,533 on seven-day player hours: Rust PvE Dev.

Settings

Which settings and rules are confirmed on Rust PvE Dev?

No gather rate appears in Rust PvE Dev's name. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Rust PvE Dev on?

Generated by the game: the procedural map on Rust PvE Dev.

How to Join

What is the way to join Rust PvE Dev?

To connect: start Rust, press F1, enter client.connect 193.252.29.253:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.