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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,620online PAX35,442playing OCC2,860with players WIPED 3H74
MODModded traffic
Callsign

FGO1615=

FOG PVE 5X | Raidable Bases | Convoy's

Online EU 193.25.252.90:28016 checked 12m ago

5x biweekly wipes moddedoxidepve
Clearance · join
Players now 2/ 200 1% full
7-day average4peak 14
Rank#1,615top 7% · #636 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
02.557.51007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak29players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 14d 10hThu 12 Nov, 17:46 UTC
  3. 35d 12hThu 3 Dec, 19:00 UTCFW
  4. 42d 10hThu 10 Dec, 17:46 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:46 UTC13d ago 27 – running 2
Thu 1 Oct, 18:04 UTC FW27d ago 37 halved by day 6 14 days 5
Thu 17 Sep, 17:57 UTC41d ago 24 halved by day 12 14 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 19/150
  2. 02MOD
    Callsign CBL016EU · groups of 8+ · 5x · biweekly · 6 on average CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests
    Players 2/77
  3. 03MOD
    Callsign MRS020EU · groups of 8+ · 5x · biweekly · 2 on average PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|
    Players 0/200
  4. 04MOD
    Callsign SPR024EU · groups of 8+ · 5x · biweekly · 2 on average SPARTAN Premium|5X PvE/PvP|Zombie|PET|RaiD|MeT|Legendary|JET
    Players 2/150
  5. 05MOD
    Callsign AFT015EU · groups of 8+ · 5x · biweekly · 1 on average Afterlife Survival Horror PVE 1-5x Events-Raids
    Players 0/40
  6. 06MOD
    Callsign RST017EU · groups of 15+ · 10x · biweekly · 54 on average [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|
    Players 28/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does FOG PVE 5X | Raidable Bases | Convoy's appear in Rust Tracker lists and filters?

These Rust Tracker lists carry FOG PVE 5X | Raidable Bases | Convoy's: PvE servers, tracked live, 5x Rust servers, tracked, EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

How should you read the tags on FOG PVE 5X | Raidable Bases | Convoy's?

These tags are published by FOG PVE 5X | Raidable Bases | Convoy's for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots on this server; ts12 (Group limit): Team limit: 12; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on FOG PVE 5X | Raidable Bases | Convoy's when wipe day lands?

The average peak across recent wipes: 29 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 9 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for FOG PVE 5X | Raidable Bases | Convoy's?

Wipe rhythm at FOG PVE 5X | Raidable Bases | Convoy's: every 4 weeks on Thursday at 17:46 UTC. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 13 days 13 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Server Details

Is FOG PVE 5X | Raidable Bases | Convoy's up, and how does its uptime hold?

Right now FOG PVE 5X | Raidable Bases | Convoy's is online. The uptime it reports puts the last restart about 5 hours ago. Uptime stood at 99% for the last 7 full days, 166 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is FOG PVE 5X | Raidable Bases | Convoy's running?

Rust network protocol 2635 and build 168909 on Linux is what FOG PVE 5X | Raidable Bases | Convoy's runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does FOG PVE 5X | Raidable Bases | Convoy's run?

Server fps held an average of 142 across the last 48 hours, never below 4. Maximum entities carried: 211,781, from buildings and deployables to everything else. Peak memory use: 5,529 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is FOG PVE 5X | Raidable Bases | Convoy's hosted in?

The EU tag places FOG PVE 5X | Raidable Bases | Convoy's in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 193.25.252.90:28016.

Player Count

What is the player count on FOG PVE 5X | Raidable Bases | Convoy's?

Tracking FOG PVE 5X | Raidable Bases | Convoy's: 2 of 200 slots filled. Peak of 14 in the last seven days, average 4 players. At 17:00 UTC it drew its highest average of the last 48 hours: 6 players.

Where does FOG PVE 5X | Raidable Bases | Convoy's sit in the server rankings?

Seven-day player hours: #1,615 overall for FOG PVE 5X | Raidable Bases | Convoy's, top 7% of ranked servers, #636 in Europe.

Settings

Which settings and rules are confirmed on FOG PVE 5X | Raidable Bases | Convoy's?

5x gather is what FOG PVE 5X | Raidable Bases | Convoy's runs, going by its name. 12 players is the group cap. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on FOG PVE 5X | Raidable Bases | Convoy's?

A procedural map of size 4,500 runs on FOG PVE 5X | Raidable Bases | Convoy's, generated by the game from seed 255276. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join FOG PVE 5X | Raidable Bases | Convoy's?

Open the console in Rust with F1 after starting the game, then type client.connect 193.25.252.90:28016. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://rust.familyofgamers.com/.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players 200 slots on this server.
ts12
Group limit Team limit: 12.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.