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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,897online PAX102,621playing OCC3,980with players WIPED 3H399
MODModded traffic
Callsign

DDE9669=

Dead Company | 10X | PVP | ZOMBIES | LOW POP

Online 193.238.237.79:28015 checked 10m ago

10x moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#9,669top 43%
Last wipe27d agono schedule published
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 20+ · 10x · weekly · 350 on average Atlas - EU 10x | No BPs | Kits | Shop
    Players 524/600
  2. 02MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 180 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 147/200
  3. 03MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 180 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 97/200
  4. 04MOD
    Callsign KRK031EU · groups of 14+ · 10x · weekly · 151 on average KRAKEN | X10 | EU | KITS | RP | FPS+
    Players 375/400
  5. 05MOD
    Callsign HLL010EU · groups of 8+ · 10x · biweekly · 76 on average HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 102/150
  6. 06MOD
    Callsign HLL010OC · groups of 8+ · 10x · biweekly · 66 on average HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 21/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Dead Company | 10X | PVP | ZOMBIES | LOW POP?

On Rust Tracker, Dead Company | 10X | PVP | ZOMBIES | LOW POP sits in these lists: 10x Rust servers, tracked, Modded servers, tracked live and Zombie servers, on radar. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Which tags does Dead Company | 10X | PVP | ZOMBIES | LOW POP carry, and what do they mean?

These tags are published by Dead Company | 10X | PVP | ZOMBIES | LOW POP for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Dead Company | 10X | PVP | ZOMBIES | LOW POP on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 20 hours after it.

When does Dead Company | 10X | PVP | ZOMBIES | LOW POP wipe?

One wipe a month for Dead Company | 10X | PVP | ZOMBIES | LOW POP: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 23 hours.

Server Details

How reliable is Dead Company | 10X | PVP | ZOMBIES | LOW POP, and is it online now?

Tracking shows Dead Company | 10X | PVP | ZOMBIES | LOW POP online as of now. About 34 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Dead Company | 10X | PVP | ZOMBIES | LOW POP running?

Rust network protocol 2635 and build 168909 is the build on Dead Company | 10X | PVP | ZOMBIES | LOW POP; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does Dead Company | 10X | PVP | ZOMBIES | LOW POP run?

For the last 48 hours it averaged 30 server fps; the floor was 16. Maximum entities carried: 124,367, from buildings and deployables to everything else. It drew as much as 4,041 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Dead Company | 10X | PVP | ZOMBIES | LOW POP sit?

Region: none published by Dead Company | 10X | PVP | ZOMBIES | LOW POP. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 193.238.237.79:28015.

Population

What is the player count on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

Dead Company | 10X | PVP | ZOMBIES | LOW POP is at 0 players, capacity 50. Peak of 2 in the last seven days, average 0 players.

How does Dead Company | 10X | PVP | ZOMBIES | LOW POP compare in the rankings?

On player hours over seven days, Dead Company | 10X | PVP | ZOMBIES | LOW POP ranks #9,669, inside the top 43% of all ranked servers.

Settings

Which settings and rules are confirmed on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

10x gather is what Dead Company | 10X | PVP | ZOMBIES | LOW POP runs, going by its name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

A procedural map of size 4,500 runs on Dead Company | 10X | PVP | ZOMBIES | LOW POP, generated by the game from seed 2017964852. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join Dead Company | 10X | PVP | ZOMBIES | LOW POP?

To connect: start Rust, press F1, enter client.connect 193.238.237.79:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://dead-company.eu/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.