RLE15398
RELAY Local Playtest | Trio | 1.5x Build | Weekly
Offline 193.238.152.66:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 74/999
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02MODPlayers 198/999
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03MODPlayers 70/150
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04MODPlayers 11/100
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05MODPlayers 1/100
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06MODPlayers 28/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show RELAY Local Playtest | Trio | 1.5x Build | Weekly?
These Rust Tracker lists carry RELAY Local Playtest | Trio | 1.5x Build | Weekly: Best 1.5x Rust servers, Modded servers, tracked live and Build, creative and sandbox servers. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x.
Which tags does RELAY Local Playtest | Trio | 1.5x Build | Weekly carry, and what do they mean?
Listed for the server browser to read, RELAY Local Playtest | Trio | 1.5x Build | Weekly publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for RELAY Local Playtest | Trio | 1.5x Build | Weekly?
The record holds too few of RELAY Local Playtest | Trio | 1.5x Build | Weekly's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 44 days 18 hours.
Server Details
How reliable is RELAY Local Playtest | Trio | 1.5x Build | Weekly, and is it online now?
Tracking shows RELAY Local Playtest | Trio | 1.5x Build | Weekly offline as of now, last seen 40 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 18 September 2026.
Which Rust build is RELAY Local Playtest | Trio | 1.5x Build | Weekly running?
Confirmed for RELAY Local Playtest | Trio | 1.5x Build | Weekly: Rust network protocol 2633 and build 163794, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is RELAY Local Playtest | Trio | 1.5x Build | Weekly in?
Nothing on region from RELAY Local Playtest | Trio | 1.5x Build | Weekly; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 193.238.152.66:28015.
Player Count
What is the player count on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
Last seen 40 days 14 hours ago; RELAY Local Playtest | Trio | 1.5x Build | Weekly is offline at present.
Where does RELAY Local Playtest | Trio | 1.5x Build | Weekly sit in the server rankings?
On player hours over seven days, RELAY Local Playtest | Trio | 1.5x Build | Weekly ranks #15,398, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
The name says it: RELAY Local Playtest | Trio | 1.5x Build | Weekly runs 1.5x gather. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
Which map is confirmed for RELAY Local Playtest | Trio | 1.5x Build | Weekly?
A procedural map runs on RELAY Local Playtest | Trio | 1.5x Build | Weekly, generated by the game.
Connect
How do you get onto RELAY Local Playtest | Trio | 1.5x Build | Weekly?
To connect: start Rust, press F1, enter client.connect 193.238.152.66:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp4
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.