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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,716online PAX55,754playing OCC3,252with players WIPED 3H168
MODModded traffic
Callsign

HPP7233=

Happy, Nomad

Online 193.227.129.3:28080 checked 8m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 1/ 50 2% full
7-day average0peak 2
Rank#7,233top 33%
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.

The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:33 UTC FW27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Happy, Nomad appear in Rust Tracker lists and filters?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Happy, Nomad. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Happy, Nomad is listed under?

The game's server browser reads these tags from Happy, Nomad: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Happy, Nomad on wipe day?

Recent wipes averaged a peak of 4 players. The peak on the latest wipe came 2 hours after it.

On what schedule does Happy, Nomad wipe?

The only wipe at Happy, Nomad is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 15 hours. Its tags carry a monthly wipe schedule.

Server Details

What is the uptime on Happy, Nomad, and is it online?

Happy, Nomad is up and online at this moment. About 31 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Happy, Nomad running?

Rust network protocol 2635 and build 167398 is the build on Happy, Nomad; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on Happy, Nomad?

Average server fps over the last 48 hours: 136, with a low of 97. Peak entity count: 106,076, covering buildings, deployables and all else in the world. It drew as much as 3,641 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is Happy, Nomad hosted in?

Nothing on region from Happy, Nomad; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 193.227.129.3:28080.

Player Count

What is the player count on Happy, Nomad?

Happy, Nomad is at 1 players, capacity 50. Seven-day average 0 players; peak 2. Busiest window in 48 hours: 09:00 UTC, 1 players on average.

Where does Happy, Nomad sit in the server rankings?

Seven-day player hours put Happy, Nomad at #7,233, within the top 33% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Happy, Nomad?

Nothing in Happy, Nomad's name states a gather rate. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is Happy, Nomad on?

Generated by the game from seed 1083919480, the procedural map on Happy, Nomad measures 4,250. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto Happy, Nomad?

Open the console in Rust with F1 after starting the game, then type client.connect 193.227.129.3:28080. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.