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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,757online PAX71,901playing OCC3,470with players WIPED 3H213
MODModded traffic
Callsign

BLD15255

BuildLab

Offline 193.200.229.85:47831 checked 11d ago

moddedoxide
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,255top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does BuildLab appear in Rust Tracker lists and filters?

On Rust Tracker, BuildLab sits in these lists: Modded servers, tracked live and Build, creative and sandbox servers. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that BuildLab is listed under?

The game's server browser reads these tags from BuildLab: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does BuildLab wipe?

Too few wipes on record for BuildLab to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 27 days 6 hours.

Server Details

How reliable is BuildLab, and is it online now?

Offline now, BuildLab was last seen 11 days 4 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 18 October 2026.

What Rust version is BuildLab on?

Rust network protocol 2634 and build 167398 on Windows is what BuildLab runs. Steam updates it for you; your game must share the protocol to join.

What location is BuildLab hosted in?

Nothing on region from BuildLab; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 193.200.229.85:47831.

Population

How many players are on BuildLab right now?

Offline: BuildLab, last seen 11 days 4 hours ago.

What rank does BuildLab carry among Rust servers?

Top 70% of all ranked servers, and #15,255 on seven-day player hours: BuildLab.

Settings

Which settings and rules are confirmed on BuildLab?

The name of BuildLab carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for BuildLab?

Generated by the game: the procedural map on BuildLab.

Connect

Which steps join BuildLab?

To connect: start Rust, press F1, enter client.connect 193.200.229.85:47831 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp4
Max players 4 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.