BLD10523
BuildLab
Offline 193.200.229.230:47831 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:02 UTC7d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 162/999
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02MODPlayers 125/999
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03MODPlayers 26/150
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04MODPlayers 2/100
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05MODPlayers 34/100
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06MODPlayers 31/100
Quick answers
From the figures on this page.
Tags
Where does BuildLab appear in Rust Tracker lists and filters?
Modded servers, tracked live and Build, creative and sandbox servers — the Rust Tracker lists that include BuildLab. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does BuildLab carry, and what do they mean?
The game's server browser reads these tags from BuildLab: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for BuildLab?
BuildLab's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 7 days 23 hours.
Server Details
What is the uptime on BuildLab, and is it online?
Offline: BuildLab confirmed offline, last seen 44 hours ago. 3% uptime over the last 7 full days, with 5 of 168 hours up. Rust Tracker logged it first on 7 October 2026.
What Rust version is BuildLab on?
Rust network protocol 2635 and build 168909 is the build on BuildLab; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is BuildLab hosted in?
Nothing on region from BuildLab; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 193.200.229.230:47831.
Player Count
What is the player count on BuildLab?
Offline: BuildLab, last seen 44 hours ago. Peak of 1 in the last seven days, average 1 players. At 22:00 UTC it drew its highest average of the last 48 hours: 1 players.
What rank does BuildLab carry among Rust servers?
Top 47% of all ranked servers, and #10,523 on seven-day player hours: BuildLab.
Map and Rules
Which settings and rules are confirmed on BuildLab?
Nothing in BuildLab's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on BuildLab?
Procedural map on BuildLab, made by the game.
Connect
How do you get onto BuildLab?
To connect: start Rust, press F1, enter client.connect 193.200.229.230:47831 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.