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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,743online PAX54,666playing OCC3,375with players WIPED 3H133
COMCommunity traffic
Callsign

NMS13849

nameserver

Offline 193.178.226.103:28015 checked 24d ago

Clearance · join
Players now 1/ 15 7% full
7-day average0peak –
Rank#13,849top 61%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct5 Oct8 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:49 UTC25d ago 1 – running 1
Fri 2 Oct, 17:40 UTC26d ago 1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 330/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 220/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 294 on average Rusty Moose |EU Main|
    Players 37/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 293 on average Rustoria.co - EU Main
    Players 31/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 55/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 78/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry nameserver?

Community servers, no tags — the Rust Tracker lists that include nameserver. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that nameserver is listed under?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Standard survival mode for Rust; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on nameserver when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for nameserver?

Too few wipes on record for nameserver to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 25 days 1 hours.

Location and Status

How reliable is nameserver, and is it online now?

Tracking shows nameserver offline as of now, last seen 24 days 9 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 25 September 2026.

Which Rust build is nameserver running?

Rust network protocol 2634 and build 166652 is the build on nameserver; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is nameserver in?

Region: none published by nameserver. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 193.178.226.103:28015.

Player Count

What is the player count on nameserver?

Offline now for nameserver, last seen 24 days 9 hours ago.

Where does nameserver sit in the server rankings?

Top 61% of all ranked servers, and #13,849 on seven-day player hours: nameserver.

Map and Rules

Which settings and rules are confirmed on nameserver?

Nothing in nameserver's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for nameserver?

A procedural map runs on nameserver, generated by the game.

Connect

What is the way to join nameserver?

Open the console in Rust with F1 after starting the game, then type client.connect 193.178.226.103:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp15
Max players Slots: 15.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.