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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H114
MODModded traffic
Callsign

BLD9090=

BuildLab

Offline 193.141.60.250:47831 checked 6h ago

moddedoxide
Clearance · join
Players now 1/ 4 25% full
7-day average1peak 1
Rank#9,090top 41%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75111:0012:0014:0015:0017:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct8 Oct14 Oct24 Oct30 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:57 UTC8d ago 1 – running 1
Fri 2 Oct, 16:57 UTC27d ago 1 held half 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 64/999
  2. 02MOD
    Callsign BLD014NA · groups of 8+ · 92 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 159/999
  3. 03MOD
    Callsign RST015OC · groups of 8+ · 53 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 31/150
  4. 04MOD
    Callsign ATL015EU · groups of 30+ · weekly · 36 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 1/100
  5. 05MOD
    Callsign KLK019groups of 8+ · 23 on average KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight
    Players 12/100
  6. 06MOD
    Callsign AQR511EU · groups of 8+ · monthly · 23 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
    Players 9/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show BuildLab?

These Rust Tracker lists carry BuildLab: Modded servers, tracked live and Build, creative and sandbox servers. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that BuildLab is listed under?

These tags are published by BuildLab for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on BuildLab when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does BuildLab wipe?

The record holds too few of BuildLab's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 8 days 5 hours.

Location and Status

Is BuildLab up, and how does its uptime hold?

Tracking shows BuildLab offline as of now, last seen 6 hours ago. 10 of 168 hours up over the last 7 full days: 6% uptime. First contact for Rust Tracker: 27 September 2026.

Which Rust build is BuildLab running?

Rust network protocol 2635 and build 168909 on Windows is what BuildLab runs. The same protocol is required to join, and Steam updates it for you.

What location is BuildLab hosted in?

Region: none published by BuildLab. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 193.141.60.250:47831.

Player Count

Is BuildLab busy?

Last seen 6 hours ago; BuildLab is offline at present. Seven-day average 1 players; peak 1. At 18:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does BuildLab carry among Rust servers?

Top 41% of all ranked servers, and #9,090 on seven-day player hours: BuildLab.

Map and Rules

Which settings and rules are confirmed on BuildLab?

The name of BuildLab carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is BuildLab on?

A procedural map runs on BuildLab, generated by the game.

How to Join

Which steps join BuildLab?

Open the console in Rust with F1 after starting the game, then type client.connect 193.141.60.250:47831. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.