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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,614online PAX34,171playing OCC2,816with players WIPED 3H69
PVEPvE traffic
Callsign

LCL16032

LOCAL TEST SERVER - NO EAC

Offline 193.138.245.196:28015 checked 27d ago

pve
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#16,032top 69%
Last wipe35d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 12:24 UTC35d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 54 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 24/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 33 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 6/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 31 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 28/200
  4. 04PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 23/200
  5. 05PVE
    Callsign SKL017groups of 8+ · monthly · 22 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 10/150
  6. 06PVE
    Callsign GRE011EU · groups of 8+ · biweekly · 16 on average [EU/GER] Rust Norddeutschland PVE
    Players 0/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry LOCAL TEST SERVER - NO EAC?

These Rust Tracker lists carry LOCAL TEST SERVER - NO EAC: PvE servers, tracked live and Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on LOCAL TEST SERVER - NO EAC?

Listed for the server browser to read, LOCAL TEST SERVER - NO EAC publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world threatens you, not other players. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on LOCAL TEST SERVER - NO EAC on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does LOCAL TEST SERVER - NO EAC wipe?

The record holds too few of LOCAL TEST SERVER - NO EAC's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 35 days 18 hours since this world was made.

Server Details

What is the uptime on LOCAL TEST SERVER - NO EAC, and is it online?

Offline now, LOCAL TEST SERVER - NO EAC was last seen 27 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 23 September 2026.

Which Rust build is LOCAL TEST SERVER - NO EAC running?

Rust network protocol 2633 and build 165217 is the build on LOCAL TEST SERVER - NO EAC; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does LOCAL TEST SERVER - NO EAC sit?

Region: none published by LOCAL TEST SERVER - NO EAC. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 193.138.245.196:28015.

Player Count

How many players are on LOCAL TEST SERVER - NO EAC right now?

Last seen 27 days 10 hours ago; LOCAL TEST SERVER - NO EAC is offline at present.

How does LOCAL TEST SERVER - NO EAC compare in the rankings?

Top 69% of all ranked servers, and #16,032 on seven-day player hours: LOCAL TEST SERVER - NO EAC.

Map and Rules

Which settings and rules are confirmed on LOCAL TEST SERVER - NO EAC?

Nothing in LOCAL TEST SERVER - NO EAC's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs pve, other players cannot be fought. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.

Which map is confirmed for LOCAL TEST SERVER - NO EAC?

A procedural map runs on LOCAL TEST SERVER - NO EAC, generated by the game.

How to Join

What is the way to join LOCAL TEST SERVER - NO EAC?

Open the console in Rust with F1 after starting the game, then type client.connect 193.138.245.196:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players Slots: 4.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.