ZMB14330=
zombie land 2x no offline
Online 192.99.75.110:24386 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:24 UTC27d ago | 3 | – | running | 0 |
| Wed 30 Sep, 18:38 UTC28d ago | 3 | – | 0.9 days | 2 |
| Tue 29 Sep, 22:40 UTC29d ago | 3 | – | 0.8 days | 1 |
| Tue 29 Sep, 06:13 UTC29d ago | 2 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 282/350
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02MODPlayers 133/150
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03MODPlayers 137/200
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04MODPlayers 49/150
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05MODPlayers 368/430
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06MODPlayers 41/1000
Quick answers
From the figures on this page.
Filters
Where does zombie land 2x no offline appear in Rust Tracker lists and filters?
On Rust Tracker, zombie land 2x no offline sits in these lists: 2x Rust servers, tracked live, Modded servers, tracked live and Zombie servers, on radar. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the tags on zombie land 2x no offline?
The game's server browser reads these tags from zombie land 2x no offline: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on zombie land 2x no offline on wipe day?
The average peak across recent wipes: 3 players. 1 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for zombie land 2x no offline?
No next wipe to predict for zombie land 2x no offline, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 27 days 6 hours since this world was made.
Location and Status
How reliable is zombie land 2x no offline, and is it online now?
Right now zombie land 2x no offline is online. The uptime it reports puts the last restart about 50 minutes ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 29 September 2026.
What Rust version is zombie land 2x no offline on?
Rust network protocol 2635 and build 168909 on Linux is what zombie land 2x no offline runs. Steam updates it for you; your game must share the protocol to join.
How smoothly does zombie land 2x no offline run?
For the last 48 hours it averaged 193 server fps; the floor was 65. Buildings, deployables and the rest of the world took it to a maximum of 75,926 entities. It drew as much as 4,128 MB of memory. A climbing entity count and low fps are what register as lag for players.
Which location is zombie land 2x no offline in?
Region: none published by zombie land 2x no offline. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 192.99.75.110:24386.
Population
What is the player count on zombie land 2x no offline?
Tracking zombie land 2x no offline: 0 of 20 slots filled. Peak of 1 in the last seven days, average 0 players.
How does zombie land 2x no offline compare in the rankings?
On player hours over seven days, zombie land 2x no offline ranks #14,330, inside the top 64% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on zombie land 2x no offline?
2x gather is what zombie land 2x no offline runs, going by its name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for zombie land 2x no offline?
The map on zombie land 2x no offline is procedural, size 3,500, seed 1234567, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
Which steps join zombie land 2x no offline?
Open the console in Rust with F1 after starting the game, then type client.connect 192.99.75.110:24386. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.