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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,876online PAX96,643playing OCC4,105with players WIPED 3H153
MODModded traffic
Callsign

MLT7711=

MeltkonRust / х2/ EVENTS / US {ENG/RU}

Online 192.210.199.98:7051 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#7,711top 35%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 14:30 UTC20d ago 3 – running 0
Thu 1 Oct, 18:31 UTC FW25d ago 1 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STT017NA · groups of 8+ · biweekly · 36 on average Friendly Seattle: No KOS | Chill | Noob Friendly
    Players 29/100
  2. 02MOD
    Callsign ENR051NA · groups of 8+ · 29 on average [US] Enardo - Random Farming - Small One Grid | OneGrid
    Players 12/50
  3. 03MOD
    Callsign WLL015NA · groups of 8+ · weekly · 26 on average [NA] Willjum's Solo Only | Thursday Wipes
    Players 12/100
  4. 04MOD
    Callsign WLL015NA · groups of 8+ · monthly · 17 on average [NA] Willjum's Casual Solo/Duo Monthly
    Players 9/175
  5. 05MOD
    Callsign DGN027NA · groups of 8+ · weekly · 14 on average Rust Degens - US Vanilla | Fridays
    Players 15/150
  6. 06MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 9/90
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does MeltkonRust / х2/ EVENTS / US {ENG/RU} appear in Rust Tracker lists and filters?

Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include MeltkonRust / х2/ EVENTS / US {ENG/RU}. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that MeltkonRust / х2/ EVENTS / US {ENG/RU} is listed under?

These tags are published by MeltkonRust / х2/ EVENTS / US {ENG/RU} for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on MeltkonRust / х2/ EVENTS / US {ENG/RU} when wipe day lands?

Recent wipes averaged a peak of 2 players. 47 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 2 the crowd dropped below half where it did not hold.

When does MeltkonRust / х2/ EVENTS / US {ENG/RU} wipe?

The record holds too few of MeltkonRust / х2/ EVENTS / US {ENG/RU}'s wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 20 days 3 hours.

Server Details

How reliable is MeltkonRust / х2/ EVENTS / US {ENG/RU}, and is it online now?

MeltkonRust / х2/ EVENTS / US {ENG/RU} is up and online at this moment. By its own uptime figure, the last restart was roughly 13 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 26 September 2026.

Which Rust build is MeltkonRust / х2/ EVENTS / US {ENG/RU} running?

Rust network protocol 2635 and build 168909 on Linux is what MeltkonRust / х2/ EVENTS / US {ENG/RU} runs. Steam updates it for you; your game must share the protocol to join.

Is MeltkonRust / х2/ EVENTS / US {ENG/RU} holding performance?

Server fps held an average of 80 across the last 48 hours, never below 39. Buildings, deployables and the rest of the world took it to a maximum of 104,364 entities. Peak memory use: 3,912 MB. A climbing entity count and low fps are what register as lag for players.

What location is MeltkonRust / х2/ EVENTS / US {ENG/RU} hosted in?

No region tag from MeltkonRust / х2/ EVENTS / US {ENG/RU}, but the name points to North America. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 192.210.199.98:7051.

Population

How many players are on MeltkonRust / х2/ EVENTS / US {ENG/RU} right now?

Tracking MeltkonRust / х2/ EVENTS / US {ENG/RU}: 0 of 100 slots filled. Seven-day average 0 players; peak 1. At 08:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does MeltkonRust / х2/ EVENTS / US {ENG/RU} compare in the rankings?

Seven-day player hours put MeltkonRust / х2/ EVENTS / US {ENG/RU} at #7,711, within the top 35% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on MeltkonRust / х2/ EVENTS / US {ENG/RU}?

Nothing in MeltkonRust / х2/ EVENTS / US {ENG/RU}'s name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is MeltkonRust / х2/ EVENTS / US {ENG/RU} on?

A procedural map of size 4,250 runs on MeltkonRust / х2/ EVENTS / US {ENG/RU}, generated by the game from seed 2034431724. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto MeltkonRust / х2/ EVENTS / US {ENG/RU}?

To connect: start Rust, press F1, enter client.connect 192.210.199.98:7051 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://meltkonrust.tebex.store.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.