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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H50
VANVanilla traffic
Callsign

SWW4380=

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES

Online EU 192.121.44.94:28016 checked 2h ago

biweekly wipes vanillaoxidepremium
Clearance · join
Players now 1/ 150 1% full
7-day average0peak 3
Rank#4,380top 20% · #1555 in EU
Last wipe13d agobiweekly schedule
Next wipe21hThu 29 Oct, 16:48 UTC
Track history

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 16:48 UTC, in 21h.

Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. 21hThu 29 Oct, 16:48 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 14d 21hThu 12 Nov, 16:48 UTC
  4. 28d 21hThu 26 Nov, 16:48 UTC
  5. 35d 23hThu 3 Dec, 19:00 UTCFW
  6. 42d 21hThu 10 Dec, 16:48 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:48 UTC13d ago 7 – running 0
Fri 2 Oct, 01:49 UTC26d ago 4 halved by day 5 13.6 days 0
Thu 17 Sep, 17:03 UTC41d ago 3 halved by day 11 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 255/300
  2. 02COM
    Callsign RST018EU · groups of 16+ · biweekly · 138 on average Rustafied.com - EU Medium - Large
    Players 62/100
  3. 03COM
    Callsign RST015EU · groups of 12+ · biweekly · 32 on average Rusty Moose |EU Biweekly|
    Players 36/200
  4. 04COM
    Callsign RST015EU · groups of 12+ · biweekly · 25 on average Rustoria.co - EU Medium
    Players 28/200
  5. 05COM
    Callsign SRV210EU · groups of 8+ · biweekly · 18 on average РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10
    Players 5/200
  6. 06COM
    Callsign INS010EU · groups of 30+ · biweekly · 17 on average Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS
    Players 22/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES appear in Rust Tracker lists and filters?

On Rust Tracker, [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES sits in these lists: EU Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags mean that [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES is listed under?

These tags are published by [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES on wipe day?

Recent wipes averaged a peak of 5 players. 24 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 8.

When does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES wipe?

The schedule of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES cannot be confirmed, with too few wipes on record: the prediction follows its tag. Thursday 29 October at 16:48 UTC is when the next wipe falls due. This world has been running 13 days 2 hours. A two-weekly wipe schedule is published in its tags.

Server Details

What is the uptime on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES, and is it online?

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES is up and online at this moment. About 13 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES on?

Rust network protocol 2635 and build 168909 is the build on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES holding performance?

Server fps held an average of 25 across the last 48 hours, never below 18. Peak entity count: 69,944, covering buildings, deployables and all else in the world. It drew as much as 2,662 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES sit?

In Europe, under its EU tag, is where [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 192.121.44.94:28016.

Population

How many players are on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES right now?

Tracking [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES: 1 of 150 slots filled. Seven-day average 0 players; peak 3. Peak traffic in the last 48 hours came at 12:00 UTC, averaging 3 players.

What rank does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES carry among Rust servers?

Seven-day player hours: #4,380 overall for [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES, top 20% of ranked servers, #1,555 in Europe.

Map and Rules

Which settings and rules are confirmed on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

Nothing in [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. Oxide plugins run on it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. Rust premium status is required to join. VAC is on, Valve's anti-cheat.

What map is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES on?

Generated by the game from seed 33616747, the procedural map on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

Open the console in Rust with F1 after starting the game, then type client.connect 192.121.44.94:28016. Alternatively, Launch Rust here opens Rust via Steam and connects you. Rust premium status is required to join. The server's website: https://discord.com/invite/gxJm7Pv.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players Capacity: 150 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide Plugin framework confirmed: Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.