Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,632online PAX38,138playing OCC2,969with players WIPED 3H105
VANVanilla traffic
Callsign

SWW4147=

[EU/SWE] Playstar - SOLO - SMALL MAP

Online EU 192.121.44.41:28016 checked 8m ago

biweekly wipes vanillaoxidepremium
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#4,147top 19% · #1492 in EU
Last wipe12d agobiweekly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 15d 9hThu 12 Nov, 16:41 UTC
  3. 36d 12hThu 3 Dec, 19:00 UTCFW
  4. 43d 9hThu 10 Dec, 16:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:41 UTC12d ago 2 – running 0
Thu 1 Oct, 18:49 UTC FW26d ago 3 halved by day 3 13.9 days 0
Thu 17 Sep, 16:48 UTC40d ago 4 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · biweekly · 277 on average Rustoria.co - EU East Medium
    Players 102/200
  2. 02COM
    Callsign RST018EU · groups of 16+ · biweekly · 152 on average Rustafied.com - EU Medium - Large
    Players 16/100
  3. 03COM
    Callsign RST015EU · groups of 12+ · biweekly · 37 on average Rusty Moose |EU Biweekly|
    Players 8/200
  4. 04COM
    Callsign RST015EU · groups of 12+ · biweekly · 26 on average Rustoria.co - EU Medium
    Players 7/200
  5. 05COM
    Callsign SRV210EU · groups of 8+ · biweekly · 21 on average РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10
    Players 3/200
  6. 06COM
    Callsign RST010EU · groups of 12+ · biweekly · 20 on average Rustopia.gg - EU Medium
    Players 4/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [EU/SWE] Playstar - SOLO - SMALL MAP appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [EU/SWE] Playstar - SOLO - SMALL MAP: EU Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags mean that [EU/SWE] Playstar - SOLO - SMALL MAP is listed under?

The game's server browser reads these tags from [EU/SWE] Playstar - SOLO - SMALL MAP: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^q (Premium): Join only if you have Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on [EU/SWE] Playstar - SOLO - SMALL MAP when wipe day lands?

Recent wipes averaged a peak of 3 players. 17 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 3 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for [EU/SWE] Playstar - SOLO - SMALL MAP?

[EU/SWE] Playstar - SOLO - SMALL MAP runs on a every 4 weeks on Thursday at 16:41 UTC wipe rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 12 days 14 hours. Tags list a wipe schedule of every two weeks.

Location and Status

What is the uptime on [EU/SWE] Playstar - SOLO - SMALL MAP, and is it online?

[EU/SWE] Playstar - SOLO - SMALL MAP is up and online at this moment. By its own uptime figure, the last restart was roughly 2 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is [EU/SWE] Playstar - SOLO - SMALL MAP on?

Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - SOLO - SMALL MAP runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on [EU/SWE] Playstar - SOLO - SMALL MAP?

For the last 48 hours it averaged 36 server fps; the floor was 19. Maximum entities carried: 46,224, from buildings and deployables to everything else. Memory peaked at 1,950 MB. A climbing entity count and low fps are what register as lag for players.

Where does [EU/SWE] Playstar - SOLO - SMALL MAP sit?

Listed in Europe under EU: that is [EU/SWE] Playstar - SOLO - SMALL MAP by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 192.121.44.41:28016.

Player Count

Is [EU/SWE] Playstar - SOLO - SMALL MAP busy?

[EU/SWE] Playstar - SOLO - SMALL MAP is at 0 players, capacity 50. Seven-day average 0 players; peak 2. At 19:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does [EU/SWE] Playstar - SOLO - SMALL MAP compare in the rankings?

[EU/SWE] Playstar - SOLO - SMALL MAP places #4,147 on seven-day player hours, #1,492 in Europe and in the top 19% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU/SWE] Playstar - SOLO - SMALL MAP?

No gather rate appears in [EU/SWE] Playstar - SOLO - SMALL MAP's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Plugins on it: Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. Join only if you have Rust's premium status. VAC is on, Valve's anti-cheat.

What map is [EU/SWE] Playstar - SOLO - SMALL MAP on?

Generated by the game from seed 58817882, the procedural map on [EU/SWE] Playstar - SOLO - SMALL MAP measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto [EU/SWE] Playstar - SOLO - SMALL MAP?

Open the console in Rust with F1 after starting the game, then type client.connect 192.121.44.41:28016. Alternatively, Launch Rust here opens Rust via Steam and connects you. Join only if you have Rust's premium status. For the website, go to https://discord.com/invite/gxJm7Pv.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^q
Premium Join only if you have Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.