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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,640online PAX32,367playing OCC2,784with players WIPED 3H73
MODModded traffic
Callsign

SWW4039=

[EU/SWE] Playstar - SOLO - X2

Online EU 192.121.44.108:28016 checked 9m ago

2x biweekly wipes moddedoxidepremium
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 4
Rank#4,039top 18% · #1468 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 9

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 14d 11hThu 12 Nov, 16:43 UTC
  3. 35d 14hThu 3 Dec, 19:00 UTCFW
  4. 42d 11hThu 10 Dec, 16:43 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:43 UTC13d ago 6 – running 0
Thu 1 Oct, 18:53 UTC FW27d ago 2 held half 13.9 days 0
Thu 17 Sep, 16:48 UTC41d ago 4 halved by day 9 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · biweekly · 166 on average Atlas - EU 2X Medium | Vanilla+ | No BP Wipes
    Players 17/100
  2. 02MOD
    Callsign KRM210EU · groups of 10+ · 2x · biweekly · 51 on average ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10
    Players 5/200
  3. 03MOD
    Callsign PRS210EU · groups of 8+ · 2x · biweekly · 49 on average PROSTOJ #6 | Ресурсы x2 | Компоненты x1
    Players 8/200
  4. 04MOD
    Callsign MGC010EU · groups of 150+ · 2x · biweekly · 44 on average Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий
    Players 4/200
  5. 05MOD
    Callsign GGR110EU · groups of 300+ · 2x · biweekly · 31 on average РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2x
    Players 4/700
  6. 06MOD
    Callsign IMB310EU · groups of 100+ · 2x · biweekly · 31 on average Россия | Классика X2 | IMBA RUST 23.10
    Players 4/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [EU/SWE] Playstar - SOLO - X2 appear in Rust Tracker lists and filters?

On Rust Tracker, [EU/SWE] Playstar - SOLO - X2 sits in these lists: 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags on [EU/SWE] Playstar - SOLO - X2?

Listed for the server browser to read, [EU/SWE] Playstar - SOLO - X2 publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; ^q (Premium): Join only if you have Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): In the server browser it is listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on [EU/SWE] Playstar - SOLO - X2 on wipe day?

The average peak across recent wipes: 4 players. 42 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 9 where it did not hold.

Which wipe times are confirmed for [EU/SWE] Playstar - SOLO - X2?

At [EU/SWE] Playstar - SOLO - X2 the wipes follow a every 4 weeks on Thursday at 16:43 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 13 days 12 hours. Its tags carry an every-two-weeks wipe schedule.

Server Details

How reliable is [EU/SWE] Playstar - SOLO - X2, and is it online now?

[EU/SWE] Playstar - SOLO - X2 is up and online at this moment. By its own uptime figure, the last restart was roughly 26 minutes ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is [EU/SWE] Playstar - SOLO - X2 on?

Rust network protocol 2635 and build 168909 is the build on [EU/SWE] Playstar - SOLO - X2; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does [EU/SWE] Playstar - SOLO - X2 run?

For the last 48 hours it averaged 57 server fps; the floor was 47. Buildings, deployables and the rest of the world took it to a maximum of 100,516 entities. It drew as much as 3,550 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is [EU/SWE] Playstar - SOLO - X2 in?

The EU tag places [EU/SWE] Playstar - SOLO - X2 in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 192.121.44.108:28016.

Population

What is the player count on [EU/SWE] Playstar - SOLO - X2?

Tracking [EU/SWE] Playstar - SOLO - X2: 0 of 50 slots filled. Peak of 4 in the last seven days, average 1 players. Busiest window in 48 hours: 17:00 UTC, 0 players on average.

Where does [EU/SWE] Playstar - SOLO - X2 sit in the server rankings?

[EU/SWE] Playstar - SOLO - X2 places #4,039 on seven-day player hours, #1,468 in Europe and in the top 18% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU/SWE] Playstar - SOLO - X2?

The name says it: [EU/SWE] Playstar - SOLO - X2 runs 2x gather. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Join only if you have Rust's premium status. On: VAC, Valve's anti-cheat.

What map is [EU/SWE] Playstar - SOLO - X2 on?

A procedural map of size 4,250 runs on [EU/SWE] Playstar - SOLO - X2, generated by the game from seed 35599. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join [EU/SWE] Playstar - SOLO - X2?

To connect: start Rust, press F1, enter client.connect 192.121.44.108:28016 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Join only if you have Rust's premium status. The server's website: https://discord.com/invite/gxJm7Pv.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Mods and access

^q
Premium Join only if you have Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.