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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,874online PAX88,657playing OCC4,001with players WIPED 3H163
VANVanilla traffic
Callsign

SWW4636=

[EU/SWE] Playstar - TRIO - LARGE

Online EU 192.121.44.103:28016 checked 13m ago

weekly wipes vanillaoxidepremium
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 3
Rank#4,636top 21% · #1615 in EU
Last wipe12d agoweekly schedule
Next wipe1d 20hThu 29 Oct, 16:47 UTC
Track history

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 16:47 UTC, in 1d 20h.

Its weekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. 1d 20hThu 29 Oct, 16:47 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 15d 20hThu 12 Nov, 16:47 UTC
  4. 22d 20hThu 19 Nov, 16:47 UTC
  5. 29d 20hThu 26 Nov, 16:47 UTC
  6. 36d 22hThu 3 Dec, 19:00 UTCFW
  7. 43d 20hThu 10 Dec, 16:47 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:47 UTC12d ago 2 – running 0
Fri 2 Oct, 01:43 UTC25d ago 2 held half 13.6 days 0
Thu 17 Sep, 16:49 UTC40d ago 3 halved by day 3 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 504 on average Rusty Moose |EU Mondays|
    Players 780/825
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 345 on average Rustoria.co - EU Main
    Players 47/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 340 on average Rusty Moose |EU Main|
    Players 124/250
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 259 on average Rustafied.com - EU Friday
    Players 190/300
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 229 on average Rustafied.com - EU Main
    Players 99/150
  6. 06COM
    Callsign MGC010EU · groups of 100+ · 1x · weekly · 211 on average Magic Rust — Main | Kлaccикa x1 | Pyccкий
    Players 128/170
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [EU/SWE] Playstar - TRIO - LARGE?

These Rust Tracker lists carry [EU/SWE] Playstar - TRIO - LARGE: EU Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

How should you read the tags on [EU/SWE] Playstar - TRIO - LARGE?

The game's server browser reads these tags from [EU/SWE] Playstar - TRIO - LARGE: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): A weekly wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^q (Premium): Join only if you have Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on [EU/SWE] Playstar - TRIO - LARGE on wipe day?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 2 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 3.

Which wipe times are confirmed for [EU/SWE] Playstar - TRIO - LARGE?

[EU/SWE] Playstar - TRIO - LARGE's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Thursday 29 October at 16:47 UTC: its next wipe. 12 days 3 hours since this world was made. A weekly wipe schedule is published in its tags.

Location and Status

Is [EU/SWE] Playstar - TRIO - LARGE up, and how does its uptime hold?

Right now [EU/SWE] Playstar - TRIO - LARGE is online. About 15 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [EU/SWE] Playstar - TRIO - LARGE?

Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - TRIO - LARGE runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on [EU/SWE] Playstar - TRIO - LARGE?

Average server fps over the last 48 hours: 56, with a low of 45. Maximum entities carried: 145,943, from buildings and deployables to everything else. Peak memory use: 4,351 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does [EU/SWE] Playstar - TRIO - LARGE sit?

The EU tag places [EU/SWE] Playstar - TRIO - LARGE in Europe, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 192.121.44.103:28016.

Population

Is [EU/SWE] Playstar - TRIO - LARGE busy?

[EU/SWE] Playstar - TRIO - LARGE is at 0 players, capacity 100. Peak of 3 in the last seven days, average 0 players. Busiest window in 48 hours: 06:00 UTC, 1 players on average.

Where does [EU/SWE] Playstar - TRIO - LARGE sit in the server rankings?

Top 21% of all ranked servers and #1,615 in Europe: [EU/SWE] Playstar - TRIO - LARGE ranks #4,636 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on [EU/SWE] Playstar - TRIO - LARGE?

Nothing in [EU/SWE] Playstar - TRIO - LARGE's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. Oxide plugins run on it. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. Join only if you have Rust's premium status. On: VAC, Valve's anti-cheat.

Which map is confirmed for [EU/SWE] Playstar - TRIO - LARGE?

The map on [EU/SWE] Playstar - TRIO - LARGE is procedural, size 5,000, seed 469673, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join [EU/SWE] Playstar - TRIO - LARGE?

Open the console in Rust with F1 after starting the game, then type client.connect 192.121.44.103:28016. Alternatively, Launch Rust here opens Rust via Steam and connects you. Join only if you have Rust's premium status. For the website, go to https://discord.com/invite/gxJm7Pv.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^q
Premium Join only if you have Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.